//===- llvm/Use.h - Definition of the Use class -----------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// \file /// /// This defines the Use class. The Use class represents the operand of an /// instruction or some other User instance which refers to a Value. The Use /// class keeps the "use list" of the referenced value up to date. /// /// Pointer tagging is used to efficiently find the User corresponding to a Use /// without having to store a User pointer in every Use. A User is preceded in /// memory by all the Uses corresponding to its operands, and the low bits of /// one of the fields (Prev) of the Use class are used to encode offsets to be /// able to find that User given a pointer to any Use. For details, see: /// /// http://www.llvm.org/docs/ProgrammersManual.html#UserLayout /// //===----------------------------------------------------------------------===// #ifndef LLVM_IR_USE_H #define LLVM_IR_USE_H #include "llvm-c/Types.h" #include "llvm/Support/CBindingWrapping.h" #include "llvm/Support/Compiler.h" namespace llvm { template struct simplify_type; class User; class Value; /// A Use represents the edge between a Value definition and its users. /// /// This is notionally a two-dimensional linked list. It supports traversing /// all of the uses for a particular value definition. It also supports jumping /// directly to the used value when we arrive from the User's operands, and /// jumping directly to the User when we arrive from the Value's uses. class Use { public: Use(const Use &U) = delete; /// Provide a fast substitute to std::swap /// that also works with less standard-compliant compilers void swap(Use &RHS); private: /// Destructor - Only for zap() ~Use() { if (Val) removeFromList(); } /// Constructor Use(User *Parent) : Parent(Parent) {} public: friend class Value; friend class User; operator Value *() const { return Val; } Value *get() const { return Val; } /// Returns the User that contains this Use. /// /// For an instruction operand, for example, this will return the /// instruction. User *getUser() const { return Parent; }; inline void set(Value *Val); inline Value *operator=(Value *RHS); inline const Use &operator=(const Use &RHS); Value *operator->() { return Val; } const Value *operator->() const { return Val; } Use *getNext() const { return Next; } /// Return the operand # of this use in its User. unsigned getOperandNo() const; /// Destroys Use operands when the number of operands of /// a User changes. static void zap(Use *Start, const Use *Stop, bool del = false); private: Value *Val = nullptr; Use *Next = nullptr; Use **Prev = nullptr; User *Parent = nullptr; void addToList(Use **List) { Next = *List; if (Next) Next->Prev = &Next; Prev = List; *Prev = this; } void removeFromList() { *Prev = Next; if (Next) Next->Prev = Prev; } }; /// Allow clients to treat uses just like values when using /// casting operators. template <> struct simplify_type { using SimpleType = Value *; static SimpleType getSimplifiedValue(Use &Val) { return Val.get(); } }; template <> struct simplify_type { using SimpleType = /*const*/ Value *; static SimpleType getSimplifiedValue(const Use &Val) { return Val.get(); } }; // Create wrappers for C Binding types (see CBindingWrapping.h). DEFINE_SIMPLE_CONVERSION_FUNCTIONS(Use, LLVMUseRef) } // end namespace llvm #endif // LLVM_IR_USE_H