/* Generated by wayland-scanner 1.22.0 */ #ifndef WAYLAND_SERVER_PROTOCOL_H #define WAYLAND_SERVER_PROTOCOL_H #include #include #include "wayland-server.h" #ifdef __cplusplus extern "C" { #endif struct wl_client; struct wl_resource; /** * @page page_wayland The wayland protocol * @section page_ifaces_wayland Interfaces * - @subpage page_iface_wl_display - core global object * - @subpage page_iface_wl_registry - global registry object * - @subpage page_iface_wl_callback - callback object * - @subpage page_iface_wl_compositor - the compositor singleton * - @subpage page_iface_wl_shm_pool - a shared memory pool * - @subpage page_iface_wl_shm - shared memory support * - @subpage page_iface_wl_buffer - content for a wl_surface * - @subpage page_iface_wl_data_offer - offer to transfer data * - @subpage page_iface_wl_data_source - offer to transfer data * - @subpage page_iface_wl_data_device - data transfer device * - @subpage page_iface_wl_data_device_manager - data transfer interface * - @subpage page_iface_wl_shell - create desktop-style surfaces * - @subpage page_iface_wl_shell_surface - desktop-style metadata interface * - @subpage page_iface_wl_surface - an onscreen surface * - @subpage page_iface_wl_seat - group of input devices * - @subpage page_iface_wl_pointer - pointer input device * - @subpage page_iface_wl_keyboard - keyboard input device * - @subpage page_iface_wl_touch - touchscreen input device * - @subpage page_iface_wl_output - compositor output region * - @subpage page_iface_wl_region - region interface * - @subpage page_iface_wl_subcompositor - sub-surface compositing * - @subpage page_iface_wl_subsurface - sub-surface interface to a wl_surface * @section page_copyright_wayland Copyright *
 *
 * Copyright © 2008-2011 Kristian Høgsberg
 * Copyright © 2010-2011 Intel Corporation
 * Copyright © 2012-2013 Collabora, Ltd.
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation files
 * (the "Software"), to deal in the Software without restriction,
 * including without limitation the rights to use, copy, modify, merge,
 * publish, distribute, sublicense, and/or sell copies of the Software,
 * and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial
 * portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 * 
*/ struct wl_buffer; struct wl_callback; struct wl_compositor; struct wl_data_device; struct wl_data_device_manager; struct wl_data_offer; struct wl_data_source; struct wl_display; struct wl_keyboard; struct wl_output; struct wl_pointer; struct wl_region; struct wl_registry; struct wl_seat; struct wl_shell; struct wl_shell_surface; struct wl_shm; struct wl_shm_pool; struct wl_subcompositor; struct wl_subsurface; struct wl_surface; struct wl_touch; #ifndef WL_DISPLAY_INTERFACE #define WL_DISPLAY_INTERFACE /** * @page page_iface_wl_display wl_display * @section page_iface_wl_display_desc Description * * The core global object. This is a special singleton object. It * is used for internal Wayland protocol features. * @section page_iface_wl_display_api API * See @ref iface_wl_display. */ /** * @defgroup iface_wl_display The wl_display interface * * The core global object. This is a special singleton object. It * is used for internal Wayland protocol features. */ extern const struct wl_interface wl_display_interface; #endif #ifndef WL_REGISTRY_INTERFACE #define WL_REGISTRY_INTERFACE /** * @page page_iface_wl_registry wl_registry * @section page_iface_wl_registry_desc Description * * The singleton global registry object. The server has a number of * global objects that are available to all clients. These objects * typically represent an actual object in the server (for example, * an input device) or they are singleton objects that provide * extension functionality. * * When a client creates a registry object, the registry object * will emit a global event for each global currently in the * registry. Globals come and go as a result of device or * monitor hotplugs, reconfiguration or other events, and the * registry will send out global and global_remove events to * keep the client up to date with the changes. To mark the end * of the initial burst of events, the client can use the * wl_display.sync request immediately after calling * wl_display.get_registry. * * A client can bind to a global object by using the bind * request. This creates a client-side handle that lets the object * emit events to the client and lets the client invoke requests on * the object. * @section page_iface_wl_registry_api API * See @ref iface_wl_registry. */ /** * @defgroup iface_wl_registry The wl_registry interface * * The singleton global registry object. The server has a number of * global objects that are available to all clients. These objects * typically represent an actual object in the server (for example, * an input device) or they are singleton objects that provide * extension functionality. * * When a client creates a registry object, the registry object * will emit a global event for each global currently in the * registry. Globals come and go as a result of device or * monitor hotplugs, reconfiguration or other events, and the * registry will send out global and global_remove events to * keep the client up to date with the changes. To mark the end * of the initial burst of events, the client can use the * wl_display.sync request immediately after calling * wl_display.get_registry. * * A client can bind to a global object by using the bind * request. This creates a client-side handle that lets the object * emit events to the client and lets the client invoke requests on * the object. */ extern const struct wl_interface wl_registry_interface; #endif #ifndef WL_CALLBACK_INTERFACE #define WL_CALLBACK_INTERFACE /** * @page page_iface_wl_callback wl_callback * @section page_iface_wl_callback_desc Description * * Clients can handle the 'done' event to get notified when * the related request is done. * * Note, because wl_callback objects are created from multiple independent * factory interfaces, the wl_callback interface is frozen at version 1. * @section page_iface_wl_callback_api API * See @ref iface_wl_callback. */ /** * @defgroup iface_wl_callback The wl_callback interface * * Clients can handle the 'done' event to get notified when * the related request is done. * * Note, because wl_callback objects are created from multiple independent * factory interfaces, the wl_callback interface is frozen at version 1. */ extern const struct wl_interface wl_callback_interface; #endif #ifndef WL_COMPOSITOR_INTERFACE #define WL_COMPOSITOR_INTERFACE /** * @page page_iface_wl_compositor wl_compositor * @section page_iface_wl_compositor_desc Description * * A compositor. This object is a singleton global. The * compositor is in charge of combining the contents of multiple * surfaces into one displayable output. * @section page_iface_wl_compositor_api API * See @ref iface_wl_compositor. */ /** * @defgroup iface_wl_compositor The wl_compositor interface * * A compositor. This object is a singleton global. The * compositor is in charge of combining the contents of multiple * surfaces into one displayable output. */ extern const struct wl_interface wl_compositor_interface; #endif #ifndef WL_SHM_POOL_INTERFACE #define WL_SHM_POOL_INTERFACE /** * @page page_iface_wl_shm_pool wl_shm_pool * @section page_iface_wl_shm_pool_desc Description * * The wl_shm_pool object encapsulates a piece of memory shared * between the compositor and client. Through the wl_shm_pool * object, the client can allocate shared memory wl_buffer objects. * All objects created through the same pool share the same * underlying mapped memory. Reusing the mapped memory avoids the * setup/teardown overhead and is useful when interactively resizing * a surface or for many small buffers. * @section page_iface_wl_shm_pool_api API * See @ref iface_wl_shm_pool. */ /** * @defgroup iface_wl_shm_pool The wl_shm_pool interface * * The wl_shm_pool object encapsulates a piece of memory shared * between the compositor and client. Through the wl_shm_pool * object, the client can allocate shared memory wl_buffer objects. * All objects created through the same pool share the same * underlying mapped memory. Reusing the mapped memory avoids the * setup/teardown overhead and is useful when interactively resizing * a surface or for many small buffers. */ extern const struct wl_interface wl_shm_pool_interface; #endif #ifndef WL_SHM_INTERFACE #define WL_SHM_INTERFACE /** * @page page_iface_wl_shm wl_shm * @section page_iface_wl_shm_desc Description * * A singleton global object that provides support for shared * memory. * * Clients can create wl_shm_pool objects using the create_pool * request. * * On binding the wl_shm object one or more format events * are emitted to inform clients about the valid pixel formats * that can be used for buffers. * @section page_iface_wl_shm_api API * See @ref iface_wl_shm. */ /** * @defgroup iface_wl_shm The wl_shm interface * * A singleton global object that provides support for shared * memory. * * Clients can create wl_shm_pool objects using the create_pool * request. * * On binding the wl_shm object one or more format events * are emitted to inform clients about the valid pixel formats * that can be used for buffers. */ extern const struct wl_interface wl_shm_interface; #endif #ifndef WL_BUFFER_INTERFACE #define WL_BUFFER_INTERFACE /** * @page page_iface_wl_buffer wl_buffer * @section page_iface_wl_buffer_desc Description * * A buffer provides the content for a wl_surface. Buffers are * created through factory interfaces such as wl_shm, wp_linux_buffer_params * (from the linux-dmabuf protocol extension) or similar. It has a width and * a height and can be attached to a wl_surface, but the mechanism by which a * client provides and updates the contents is defined by the buffer factory * interface. * * If the buffer uses a format that has an alpha channel, the alpha channel * is assumed to be premultiplied in the color channels unless otherwise * specified. * * Note, because wl_buffer objects are created from multiple independent * factory interfaces, the wl_buffer interface is frozen at version 1. * @section page_iface_wl_buffer_api API * See @ref iface_wl_buffer. */ /** * @defgroup iface_wl_buffer The wl_buffer interface * * A buffer provides the content for a wl_surface. Buffers are * created through factory interfaces such as wl_shm, wp_linux_buffer_params * (from the linux-dmabuf protocol extension) or similar. It has a width and * a height and can be attached to a wl_surface, but the mechanism by which a * client provides and updates the contents is defined by the buffer factory * interface. * * If the buffer uses a format that has an alpha channel, the alpha channel * is assumed to be premultiplied in the color channels unless otherwise * specified. * * Note, because wl_buffer objects are created from multiple independent * factory interfaces, the wl_buffer interface is frozen at version 1. */ extern const struct wl_interface wl_buffer_interface; #endif #ifndef WL_DATA_OFFER_INTERFACE #define WL_DATA_OFFER_INTERFACE /** * @page page_iface_wl_data_offer wl_data_offer * @section page_iface_wl_data_offer_desc Description * * A wl_data_offer represents a piece of data offered for transfer * by another client (the source client). It is used by the * copy-and-paste and drag-and-drop mechanisms. The offer * describes the different mime types that the data can be * converted to and provides the mechanism for transferring the * data directly from the source client. * @section page_iface_wl_data_offer_api API * See @ref iface_wl_data_offer. */ /** * @defgroup iface_wl_data_offer The wl_data_offer interface * * A wl_data_offer represents a piece of data offered for transfer * by another client (the source client). It is used by the * copy-and-paste and drag-and-drop mechanisms. The offer * describes the different mime types that the data can be * converted to and provides the mechanism for transferring the * data directly from the source client. */ extern const struct wl_interface wl_data_offer_interface; #endif #ifndef WL_DATA_SOURCE_INTERFACE #define WL_DATA_SOURCE_INTERFACE /** * @page page_iface_wl_data_source wl_data_source * @section page_iface_wl_data_source_desc Description * * The wl_data_source object is the source side of a wl_data_offer. * It is created by the source client in a data transfer and * provides a way to describe the offered data and a way to respond * to requests to transfer the data. * @section page_iface_wl_data_source_api API * See @ref iface_wl_data_source. */ /** * @defgroup iface_wl_data_source The wl_data_source interface * * The wl_data_source object is the source side of a wl_data_offer. * It is created by the source client in a data transfer and * provides a way to describe the offered data and a way to respond * to requests to transfer the data. */ extern const struct wl_interface wl_data_source_interface; #endif #ifndef WL_DATA_DEVICE_INTERFACE #define WL_DATA_DEVICE_INTERFACE /** * @page page_iface_wl_data_device wl_data_device * @section page_iface_wl_data_device_desc Description * * There is one wl_data_device per seat which can be obtained * from the global wl_data_device_manager singleton. * * A wl_data_device provides access to inter-client data transfer * mechanisms such as copy-and-paste and drag-and-drop. * @section page_iface_wl_data_device_api API * See @ref iface_wl_data_device. */ /** * @defgroup iface_wl_data_device The wl_data_device interface * * There is one wl_data_device per seat which can be obtained * from the global wl_data_device_manager singleton. * * A wl_data_device provides access to inter-client data transfer * mechanisms such as copy-and-paste and drag-and-drop. */ extern const struct wl_interface wl_data_device_interface; #endif #ifndef WL_DATA_DEVICE_MANAGER_INTERFACE #define WL_DATA_DEVICE_MANAGER_INTERFACE /** * @page page_iface_wl_data_device_manager wl_data_device_manager * @section page_iface_wl_data_device_manager_desc Description * * The wl_data_device_manager is a singleton global object that * provides access to inter-client data transfer mechanisms such as * copy-and-paste and drag-and-drop. These mechanisms are tied to * a wl_seat and this interface lets a client get a wl_data_device * corresponding to a wl_seat. * * Depending on the version bound, the objects created from the bound * wl_data_device_manager object will have different requirements for * functioning properly. See wl_data_source.set_actions, * wl_data_offer.accept and wl_data_offer.finish for details. * @section page_iface_wl_data_device_manager_api API * See @ref iface_wl_data_device_manager. */ /** * @defgroup iface_wl_data_device_manager The wl_data_device_manager interface * * The wl_data_device_manager is a singleton global object that * provides access to inter-client data transfer mechanisms such as * copy-and-paste and drag-and-drop. These mechanisms are tied to * a wl_seat and this interface lets a client get a wl_data_device * corresponding to a wl_seat. * * Depending on the version bound, the objects created from the bound * wl_data_device_manager object will have different requirements for * functioning properly. See wl_data_source.set_actions, * wl_data_offer.accept and wl_data_offer.finish for details. */ extern const struct wl_interface wl_data_device_manager_interface; #endif #ifndef WL_SHELL_INTERFACE #define WL_SHELL_INTERFACE /** * @page page_iface_wl_shell wl_shell * @section page_iface_wl_shell_desc Description * * This interface is implemented by servers that provide * desktop-style user interfaces. * * It allows clients to associate a wl_shell_surface with * a basic surface. * * Note! This protocol is deprecated and not intended for production use. * For desktop-style user interfaces, use xdg_shell. Compositors and clients * should not implement this interface. * @section page_iface_wl_shell_api API * See @ref iface_wl_shell. */ /** * @defgroup iface_wl_shell The wl_shell interface * * This interface is implemented by servers that provide * desktop-style user interfaces. * * It allows clients to associate a wl_shell_surface with * a basic surface. * * Note! This protocol is deprecated and not intended for production use. * For desktop-style user interfaces, use xdg_shell. Compositors and clients * should not implement this interface. */ extern const struct wl_interface wl_shell_interface; #endif #ifndef WL_SHELL_SURFACE_INTERFACE #define WL_SHELL_SURFACE_INTERFACE /** * @page page_iface_wl_shell_surface wl_shell_surface * @section page_iface_wl_shell_surface_desc Description * * An interface that may be implemented by a wl_surface, for * implementations that provide a desktop-style user interface. * * It provides requests to treat surfaces like toplevel, fullscreen * or popup windows, move, resize or maximize them, associate * metadata like title and class, etc. * * On the server side the object is automatically destroyed when * the related wl_surface is destroyed. On the client side, * wl_shell_surface_destroy() must be called before destroying * the wl_surface object. * @section page_iface_wl_shell_surface_api API * See @ref iface_wl_shell_surface. */ /** * @defgroup iface_wl_shell_surface The wl_shell_surface interface * * An interface that may be implemented by a wl_surface, for * implementations that provide a desktop-style user interface. * * It provides requests to treat surfaces like toplevel, fullscreen * or popup windows, move, resize or maximize them, associate * metadata like title and class, etc. * * On the server side the object is automatically destroyed when * the related wl_surface is destroyed. On the client side, * wl_shell_surface_destroy() must be called before destroying * the wl_surface object. */ extern const struct wl_interface wl_shell_surface_interface; #endif #ifndef WL_SURFACE_INTERFACE #define WL_SURFACE_INTERFACE /** * @page page_iface_wl_surface wl_surface * @section page_iface_wl_surface_desc Description * * A surface is a rectangular area that may be displayed on zero * or more outputs, and shown any number of times at the compositor's * discretion. They can present wl_buffers, receive user input, and * define a local coordinate system. * * The size of a surface (and relative positions on it) is described * in surface-local coordinates, which may differ from the buffer * coordinates of the pixel content, in case a buffer_transform * or a buffer_scale is used. * * A surface without a "role" is fairly useless: a compositor does * not know where, when or how to present it. The role is the * purpose of a wl_surface. Examples of roles are a cursor for a * pointer (as set by wl_pointer.set_cursor), a drag icon * (wl_data_device.start_drag), a sub-surface * (wl_subcompositor.get_subsurface), and a window as defined by a * shell protocol (e.g. wl_shell.get_shell_surface). * * A surface can have only one role at a time. Initially a * wl_surface does not have a role. Once a wl_surface is given a * role, it is set permanently for the whole lifetime of the * wl_surface object. Giving the current role again is allowed, * unless explicitly forbidden by the relevant interface * specification. * * Surface roles are given by requests in other interfaces such as * wl_pointer.set_cursor. The request should explicitly mention * that this request gives a role to a wl_surface. Often, this * request also creates a new protocol object that represents the * role and adds additional functionality to wl_surface. When a * client wants to destroy a wl_surface, they must destroy this role * object before the wl_surface, otherwise a defunct_role_object error is * sent. * * Destroying the role object does not remove the role from the * wl_surface, but it may stop the wl_surface from "playing the role". * For instance, if a wl_subsurface object is destroyed, the wl_surface * it was created for will be unmapped and forget its position and * z-order. It is allowed to create a wl_subsurface for the same * wl_surface again, but it is not allowed to use the wl_surface as * a cursor (cursor is a different role than sub-surface, and role * switching is not allowed). * @section page_iface_wl_surface_api API * See @ref iface_wl_surface. */ /** * @defgroup iface_wl_surface The wl_surface interface * * A surface is a rectangular area that may be displayed on zero * or more outputs, and shown any number of times at the compositor's * discretion. They can present wl_buffers, receive user input, and * define a local coordinate system. * * The size of a surface (and relative positions on it) is described * in surface-local coordinates, which may differ from the buffer * coordinates of the pixel content, in case a buffer_transform * or a buffer_scale is used. * * A surface without a "role" is fairly useless: a compositor does * not know where, when or how to present it. The role is the * purpose of a wl_surface. Examples of roles are a cursor for a * pointer (as set by wl_pointer.set_cursor), a drag icon * (wl_data_device.start_drag), a sub-surface * (wl_subcompositor.get_subsurface), and a window as defined by a * shell protocol (e.g. wl_shell.get_shell_surface). * * A surface can have only one role at a time. Initially a * wl_surface does not have a role. Once a wl_surface is given a * role, it is set permanently for the whole lifetime of the * wl_surface object. Giving the current role again is allowed, * unless explicitly forbidden by the relevant interface * specification. * * Surface roles are given by requests in other interfaces such as * wl_pointer.set_cursor. The request should explicitly mention * that this request gives a role to a wl_surface. Often, this * request also creates a new protocol object that represents the * role and adds additional functionality to wl_surface. When a * client wants to destroy a wl_surface, they must destroy this role * object before the wl_surface, otherwise a defunct_role_object error is * sent. * * Destroying the role object does not remove the role from the * wl_surface, but it may stop the wl_surface from "playing the role". * For instance, if a wl_subsurface object is destroyed, the wl_surface * it was created for will be unmapped and forget its position and * z-order. It is allowed to create a wl_subsurface for the same * wl_surface again, but it is not allowed to use the wl_surface as * a cursor (cursor is a different role than sub-surface, and role * switching is not allowed). */ extern const struct wl_interface wl_surface_interface; #endif #ifndef WL_SEAT_INTERFACE #define WL_SEAT_INTERFACE /** * @page page_iface_wl_seat wl_seat * @section page_iface_wl_seat_desc Description * * A seat is a group of keyboards, pointer and touch devices. This * object is published as a global during start up, or when such a * device is hot plugged. A seat typically has a pointer and * maintains a keyboard focus and a pointer focus. * @section page_iface_wl_seat_api API * See @ref iface_wl_seat. */ /** * @defgroup iface_wl_seat The wl_seat interface * * A seat is a group of keyboards, pointer and touch devices. This * object is published as a global during start up, or when such a * device is hot plugged. A seat typically has a pointer and * maintains a keyboard focus and a pointer focus. */ extern const struct wl_interface wl_seat_interface; #endif #ifndef WL_POINTER_INTERFACE #define WL_POINTER_INTERFACE /** * @page page_iface_wl_pointer wl_pointer * @section page_iface_wl_pointer_desc Description * * The wl_pointer interface represents one or more input devices, * such as mice, which control the pointer location and pointer_focus * of a seat. * * The wl_pointer interface generates motion, enter and leave * events for the surfaces that the pointer is located over, * and button and axis events for button presses, button releases * and scrolling. * @section page_iface_wl_pointer_api API * See @ref iface_wl_pointer. */ /** * @defgroup iface_wl_pointer The wl_pointer interface * * The wl_pointer interface represents one or more input devices, * such as mice, which control the pointer location and pointer_focus * of a seat. * * The wl_pointer interface generates motion, enter and leave * events for the surfaces that the pointer is located over, * and button and axis events for button presses, button releases * and scrolling. */ extern const struct wl_interface wl_pointer_interface; #endif #ifndef WL_KEYBOARD_INTERFACE #define WL_KEYBOARD_INTERFACE /** * @page page_iface_wl_keyboard wl_keyboard * @section page_iface_wl_keyboard_desc Description * * The wl_keyboard interface represents one or more keyboards * associated with a seat. * @section page_iface_wl_keyboard_api API * See @ref iface_wl_keyboard. */ /** * @defgroup iface_wl_keyboard The wl_keyboard interface * * The wl_keyboard interface represents one or more keyboards * associated with a seat. */ extern const struct wl_interface wl_keyboard_interface; #endif #ifndef WL_TOUCH_INTERFACE #define WL_TOUCH_INTERFACE /** * @page page_iface_wl_touch wl_touch * @section page_iface_wl_touch_desc Description * * The wl_touch interface represents a touchscreen * associated with a seat. * * Touch interactions can consist of one or more contacts. * For each contact, a series of events is generated, starting * with a down event, followed by zero or more motion events, * and ending with an up event. Events relating to the same * contact point can be identified by the ID of the sequence. * @section page_iface_wl_touch_api API * See @ref iface_wl_touch. */ /** * @defgroup iface_wl_touch The wl_touch interface * * The wl_touch interface represents a touchscreen * associated with a seat. * * Touch interactions can consist of one or more contacts. * For each contact, a series of events is generated, starting * with a down event, followed by zero or more motion events, * and ending with an up event. Events relating to the same * contact point can be identified by the ID of the sequence. */ extern const struct wl_interface wl_touch_interface; #endif #ifndef WL_OUTPUT_INTERFACE #define WL_OUTPUT_INTERFACE /** * @page page_iface_wl_output wl_output * @section page_iface_wl_output_desc Description * * An output describes part of the compositor geometry. The * compositor works in the 'compositor coordinate system' and an * output corresponds to a rectangular area in that space that is * actually visible. This typically corresponds to a monitor that * displays part of the compositor space. This object is published * as global during start up, or when a monitor is hotplugged. * @section page_iface_wl_output_api API * See @ref iface_wl_output. */ /** * @defgroup iface_wl_output The wl_output interface * * An output describes part of the compositor geometry. The * compositor works in the 'compositor coordinate system' and an * output corresponds to a rectangular area in that space that is * actually visible. This typically corresponds to a monitor that * displays part of the compositor space. This object is published * as global during start up, or when a monitor is hotplugged. */ extern const struct wl_interface wl_output_interface; #endif #ifndef WL_REGION_INTERFACE #define WL_REGION_INTERFACE /** * @page page_iface_wl_region wl_region * @section page_iface_wl_region_desc Description * * A region object describes an area. * * Region objects are used to describe the opaque and input * regions of a surface. * @section page_iface_wl_region_api API * See @ref iface_wl_region. */ /** * @defgroup iface_wl_region The wl_region interface * * A region object describes an area. * * Region objects are used to describe the opaque and input * regions of a surface. */ extern const struct wl_interface wl_region_interface; #endif #ifndef WL_SUBCOMPOSITOR_INTERFACE #define WL_SUBCOMPOSITOR_INTERFACE /** * @page page_iface_wl_subcompositor wl_subcompositor * @section page_iface_wl_subcompositor_desc Description * * The global interface exposing sub-surface compositing capabilities. * A wl_surface, that has sub-surfaces associated, is called the * parent surface. Sub-surfaces can be arbitrarily nested and create * a tree of sub-surfaces. * * The root surface in a tree of sub-surfaces is the main * surface. The main surface cannot be a sub-surface, because * sub-surfaces must always have a parent. * * A main surface with its sub-surfaces forms a (compound) window. * For window management purposes, this set of wl_surface objects is * to be considered as a single window, and it should also behave as * such. * * The aim of sub-surfaces is to offload some of the compositing work * within a window from clients to the compositor. A prime example is * a video player with decorations and video in separate wl_surface * objects. This should allow the compositor to pass YUV video buffer * processing to dedicated overlay hardware when possible. * @section page_iface_wl_subcompositor_api API * See @ref iface_wl_subcompositor. */ /** * @defgroup iface_wl_subcompositor The wl_subcompositor interface * * The global interface exposing sub-surface compositing capabilities. * A wl_surface, that has sub-surfaces associated, is called the * parent surface. Sub-surfaces can be arbitrarily nested and create * a tree of sub-surfaces. * * The root surface in a tree of sub-surfaces is the main * surface. The main surface cannot be a sub-surface, because * sub-surfaces must always have a parent. * * A main surface with its sub-surfaces forms a (compound) window. * For window management purposes, this set of wl_surface objects is * to be considered as a single window, and it should also behave as * such. * * The aim of sub-surfaces is to offload some of the compositing work * within a window from clients to the compositor. A prime example is * a video player with decorations and video in separate wl_surface * objects. This should allow the compositor to pass YUV video buffer * processing to dedicated overlay hardware when possible. */ extern const struct wl_interface wl_subcompositor_interface; #endif #ifndef WL_SUBSURFACE_INTERFACE #define WL_SUBSURFACE_INTERFACE /** * @page page_iface_wl_subsurface wl_subsurface * @section page_iface_wl_subsurface_desc Description * * An additional interface to a wl_surface object, which has been * made a sub-surface. A sub-surface has one parent surface. A * sub-surface's size and position are not limited to that of the parent. * Particularly, a sub-surface is not automatically clipped to its * parent's area. * * A sub-surface becomes mapped, when a non-NULL wl_buffer is applied * and the parent surface is mapped. The order of which one happens * first is irrelevant. A sub-surface is hidden if the parent becomes * hidden, or if a NULL wl_buffer is applied. These rules apply * recursively through the tree of surfaces. * * The behaviour of a wl_surface.commit request on a sub-surface * depends on the sub-surface's mode. The possible modes are * synchronized and desynchronized, see methods * wl_subsurface.set_sync and wl_subsurface.set_desync. Synchronized * mode caches the wl_surface state to be applied when the parent's * state gets applied, and desynchronized mode applies the pending * wl_surface state directly. A sub-surface is initially in the * synchronized mode. * * Sub-surfaces also have another kind of state, which is managed by * wl_subsurface requests, as opposed to wl_surface requests. This * state includes the sub-surface position relative to the parent * surface (wl_subsurface.set_position), and the stacking order of * the parent and its sub-surfaces (wl_subsurface.place_above and * .place_below). This state is applied when the parent surface's * wl_surface state is applied, regardless of the sub-surface's mode. * As the exception, set_sync and set_desync are effective immediately. * * The main surface can be thought to be always in desynchronized mode, * since it does not have a parent in the sub-surfaces sense. * * Even if a sub-surface is in desynchronized mode, it will behave as * in synchronized mode, if its parent surface behaves as in * synchronized mode. This rule is applied recursively throughout the * tree of surfaces. This means, that one can set a sub-surface into * synchronized mode, and then assume that all its child and grand-child * sub-surfaces are synchronized, too, without explicitly setting them. * * Destroying a sub-surface takes effect immediately. If you need to * synchronize the removal of a sub-surface to the parent surface update, * unmap the sub-surface first by attaching a NULL wl_buffer, update parent, * and then destroy the sub-surface. * * If the parent wl_surface object is destroyed, the sub-surface is * unmapped. * @section page_iface_wl_subsurface_api API * See @ref iface_wl_subsurface. */ /** * @defgroup iface_wl_subsurface The wl_subsurface interface * * An additional interface to a wl_surface object, which has been * made a sub-surface. A sub-surface has one parent surface. A * sub-surface's size and position are not limited to that of the parent. * Particularly, a sub-surface is not automatically clipped to its * parent's area. * * A sub-surface becomes mapped, when a non-NULL wl_buffer is applied * and the parent surface is mapped. The order of which one happens * first is irrelevant. A sub-surface is hidden if the parent becomes * hidden, or if a NULL wl_buffer is applied. These rules apply * recursively through the tree of surfaces. * * The behaviour of a wl_surface.commit request on a sub-surface * depends on the sub-surface's mode. The possible modes are * synchronized and desynchronized, see methods * wl_subsurface.set_sync and wl_subsurface.set_desync. Synchronized * mode caches the wl_surface state to be applied when the parent's * state gets applied, and desynchronized mode applies the pending * wl_surface state directly. A sub-surface is initially in the * synchronized mode. * * Sub-surfaces also have another kind of state, which is managed by * wl_subsurface requests, as opposed to wl_surface requests. This * state includes the sub-surface position relative to the parent * surface (wl_subsurface.set_position), and the stacking order of * the parent and its sub-surfaces (wl_subsurface.place_above and * .place_below). This state is applied when the parent surface's * wl_surface state is applied, regardless of the sub-surface's mode. * As the exception, set_sync and set_desync are effective immediately. * * The main surface can be thought to be always in desynchronized mode, * since it does not have a parent in the sub-surfaces sense. * * Even if a sub-surface is in desynchronized mode, it will behave as * in synchronized mode, if its parent surface behaves as in * synchronized mode. This rule is applied recursively throughout the * tree of surfaces. This means, that one can set a sub-surface into * synchronized mode, and then assume that all its child and grand-child * sub-surfaces are synchronized, too, without explicitly setting them. * * Destroying a sub-surface takes effect immediately. If you need to * synchronize the removal of a sub-surface to the parent surface update, * unmap the sub-surface first by attaching a NULL wl_buffer, update parent, * and then destroy the sub-surface. * * If the parent wl_surface object is destroyed, the sub-surface is * unmapped. */ extern const struct wl_interface wl_subsurface_interface; #endif #ifndef WL_DISPLAY_ERROR_ENUM #define WL_DISPLAY_ERROR_ENUM /** * @ingroup iface_wl_display * global error values * * These errors are global and can be emitted in response to any * server request. */ enum wl_display_error { /** * server couldn't find object */ WL_DISPLAY_ERROR_INVALID_OBJECT = 0, /** * method doesn't exist on the specified interface or malformed request */ WL_DISPLAY_ERROR_INVALID_METHOD = 1, /** * server is out of memory */ WL_DISPLAY_ERROR_NO_MEMORY = 2, /** * implementation error in compositor */ WL_DISPLAY_ERROR_IMPLEMENTATION = 3, }; #endif /* WL_DISPLAY_ERROR_ENUM */ /** * @ingroup iface_wl_display * @struct wl_display_interface */ struct wl_display_interface { /** * asynchronous roundtrip * * The sync request asks the server to emit the 'done' event on * the returned wl_callback object. Since requests are handled * in-order and events are delivered in-order, this can be used as * a barrier to ensure all previous requests and the resulting * events have been handled. * * The object returned by this request will be destroyed by the * compositor after the callback is fired and as such the client * must not attempt to use it after that point. * * The callback_data passed in the callback is the event serial. * @param callback callback object for the sync request */ void (*sync)(struct wl_client *client, struct wl_resource *resource, uint32_t callback); /** * get global registry object * * This request creates a registry object that allows the client * to list and bind the global objects available from the * compositor. * * It should be noted that the server side resources consumed in * response to a get_registry request can only be released when the * client disconnects, not when the client side proxy is destroyed. * Therefore, clients should invoke get_registry as infrequently as * possible to avoid wasting memory. * @param registry global registry object */ void (*get_registry)(struct wl_client *client, struct wl_resource *resource, uint32_t registry); }; #define WL_DISPLAY_ERROR 0 #define WL_DISPLAY_DELETE_ID 1 /** * @ingroup iface_wl_display */ #define WL_DISPLAY_ERROR_SINCE_VERSION 1 /** * @ingroup iface_wl_display */ #define WL_DISPLAY_DELETE_ID_SINCE_VERSION 1 /** * @ingroup iface_wl_display */ #define WL_DISPLAY_SYNC_SINCE_VERSION 1 /** * @ingroup iface_wl_display */ #define WL_DISPLAY_GET_REGISTRY_SINCE_VERSION 1 /** * @ingroup iface_wl_registry * @struct wl_registry_interface */ struct wl_registry_interface { /** * bind an object to the display * * Binds a new, client-created object to the server using the * specified name as the identifier. * @param name unique numeric name of the object * @param interface name of the objects interface * @param version version of the objects interface * @param id bounded object */ void (*bind)(struct wl_client *client, struct wl_resource *resource, uint32_t name, const char *interface, uint32_t version, uint32_t id); }; #define WL_REGISTRY_GLOBAL 0 #define WL_REGISTRY_GLOBAL_REMOVE 1 /** * @ingroup iface_wl_registry */ #define WL_REGISTRY_GLOBAL_SINCE_VERSION 1 /** * @ingroup iface_wl_registry */ #define WL_REGISTRY_GLOBAL_REMOVE_SINCE_VERSION 1 /** * @ingroup iface_wl_registry */ #define WL_REGISTRY_BIND_SINCE_VERSION 1 /** * @ingroup iface_wl_registry * Sends an global event to the client owning the resource. * @param resource_ The client's resource * @param name numeric name of the global object * @param interface interface implemented by the object * @param version interface version */ static inline void wl_registry_send_global(struct wl_resource *resource_, uint32_t name, const char *interface, uint32_t version) { wl_resource_post_event(resource_, WL_REGISTRY_GLOBAL, name, interface, version); } /** * @ingroup iface_wl_registry * Sends an global_remove event to the client owning the resource. * @param resource_ The client's resource * @param name numeric name of the global object */ static inline void wl_registry_send_global_remove(struct wl_resource *resource_, uint32_t name) { wl_resource_post_event(resource_, WL_REGISTRY_GLOBAL_REMOVE, name); } #define WL_CALLBACK_DONE 0 /** * @ingroup iface_wl_callback */ #define WL_CALLBACK_DONE_SINCE_VERSION 1 /** * @ingroup iface_wl_callback * Sends an done event to the client owning the resource. * @param resource_ The client's resource * @param callback_data request-specific data for the callback */ static inline void wl_callback_send_done(struct wl_resource *resource_, uint32_t callback_data) { wl_resource_post_event(resource_, WL_CALLBACK_DONE, callback_data); } /** * @ingroup iface_wl_compositor * @struct wl_compositor_interface */ struct wl_compositor_interface { /** * create new surface * * Ask the compositor to create a new surface. * @param id the new surface */ void (*create_surface)(struct wl_client *client, struct wl_resource *resource, uint32_t id); /** * create new region * * Ask the compositor to create a new region. * @param id the new region */ void (*create_region)(struct wl_client *client, struct wl_resource *resource, uint32_t id); }; /** * @ingroup iface_wl_compositor */ #define WL_COMPOSITOR_CREATE_SURFACE_SINCE_VERSION 1 /** * @ingroup iface_wl_compositor */ #define WL_COMPOSITOR_CREATE_REGION_SINCE_VERSION 1 /** * @ingroup iface_wl_shm_pool * @struct wl_shm_pool_interface */ struct wl_shm_pool_interface { /** * create a buffer from the pool * * Create a wl_buffer object from the pool. * * The buffer is created offset bytes into the pool and has width * and height as specified. The stride argument specifies the * number of bytes from the beginning of one row to the beginning * of the next. The format is the pixel format of the buffer and * must be one of those advertised through the wl_shm.format event. * * A buffer will keep a reference to the pool it was created from * so it is valid to destroy the pool immediately after creating a * buffer from it. * @param id buffer to create * @param offset buffer byte offset within the pool * @param width buffer width, in pixels * @param height buffer height, in pixels * @param stride number of bytes from the beginning of one row to the beginning of the next row * @param format buffer pixel format */ void (*create_buffer)(struct wl_client *client, struct wl_resource *resource, uint32_t id, int32_t offset, int32_t width, int32_t height, int32_t stride, uint32_t format); /** * destroy the pool * * Destroy the shared memory pool. * * The mmapped memory will be released when all buffers that have * been created from this pool are gone. */ void (*destroy)(struct wl_client *client, struct wl_resource *resource); /** * change the size of the pool mapping * * This request will cause the server to remap the backing memory * for the pool from the file descriptor passed when the pool was * created, but using the new size. This request can only be used * to make the pool bigger. * * This request only changes the amount of bytes that are mmapped * by the server and does not touch the file corresponding to the * file descriptor passed at creation time. It is the client's * responsibility to ensure that the file is at least as big as the * new pool size. * @param size new size of the pool, in bytes */ void (*resize)(struct wl_client *client, struct wl_resource *resource, int32_t size); }; /** * @ingroup iface_wl_shm_pool */ #define WL_SHM_POOL_CREATE_BUFFER_SINCE_VERSION 1 /** * @ingroup iface_wl_shm_pool */ #define WL_SHM_POOL_DESTROY_SINCE_VERSION 1 /** * @ingroup iface_wl_shm_pool */ #define WL_SHM_POOL_RESIZE_SINCE_VERSION 1 #ifndef WL_SHM_ERROR_ENUM #define WL_SHM_ERROR_ENUM /** * @ingroup iface_wl_shm * wl_shm error values * * These errors can be emitted in response to wl_shm requests. */ enum wl_shm_error { /** * buffer format is not known */ WL_SHM_ERROR_INVALID_FORMAT = 0, /** * invalid size or stride during pool or buffer creation */ WL_SHM_ERROR_INVALID_STRIDE = 1, /** * mmapping the file descriptor failed */ WL_SHM_ERROR_INVALID_FD = 2, }; #endif /* WL_SHM_ERROR_ENUM */ #ifndef WL_SHM_FORMAT_ENUM #define WL_SHM_FORMAT_ENUM /** * @ingroup iface_wl_shm * pixel formats * * This describes the memory layout of an individual pixel. * * All renderers should support argb8888 and xrgb8888 but any other * formats are optional and may not be supported by the particular * renderer in use. * * The drm format codes match the macros defined in drm_fourcc.h, except * argb8888 and xrgb8888. The formats actually supported by the compositor * will be reported by the format event. * * For all wl_shm formats and unless specified in another protocol * extension, pre-multiplied alpha is used for pixel values. */ enum wl_shm_format { /** * 32-bit ARGB format, [31:0] A:R:G:B 8:8:8:8 little endian */ WL_SHM_FORMAT_ARGB8888 = 0, /** * 32-bit RGB format, [31:0] x:R:G:B 8:8:8:8 little endian */ WL_SHM_FORMAT_XRGB8888 = 1, /** * 8-bit color index format, [7:0] C */ WL_SHM_FORMAT_C8 = 0x20203843, /** * 8-bit RGB format, [7:0] R:G:B 3:3:2 */ WL_SHM_FORMAT_RGB332 = 0x38424752, /** * 8-bit BGR format, [7:0] B:G:R 2:3:3 */ WL_SHM_FORMAT_BGR233 = 0x38524742, /** * 16-bit xRGB format, [15:0] x:R:G:B 4:4:4:4 little endian */ WL_SHM_FORMAT_XRGB4444 = 0x32315258, /** * 16-bit xBGR format, [15:0] x:B:G:R 4:4:4:4 little endian */ WL_SHM_FORMAT_XBGR4444 = 0x32314258, /** * 16-bit RGBx format, [15:0] R:G:B:x 4:4:4:4 little endian */ WL_SHM_FORMAT_RGBX4444 = 0x32315852, /** * 16-bit BGRx format, [15:0] B:G:R:x 4:4:4:4 little endian */ WL_SHM_FORMAT_BGRX4444 = 0x32315842, /** * 16-bit ARGB format, [15:0] A:R:G:B 4:4:4:4 little endian */ WL_SHM_FORMAT_ARGB4444 = 0x32315241, /** * 16-bit ABGR format, [15:0] A:B:G:R 4:4:4:4 little endian */ WL_SHM_FORMAT_ABGR4444 = 0x32314241, /** * 16-bit RBGA format, [15:0] R:G:B:A 4:4:4:4 little endian */ WL_SHM_FORMAT_RGBA4444 = 0x32314152, /** * 16-bit BGRA format, [15:0] B:G:R:A 4:4:4:4 little endian */ WL_SHM_FORMAT_BGRA4444 = 0x32314142, /** * 16-bit xRGB format, [15:0] x:R:G:B 1:5:5:5 little endian */ WL_SHM_FORMAT_XRGB1555 = 0x35315258, /** * 16-bit xBGR 1555 format, [15:0] x:B:G:R 1:5:5:5 little endian */ WL_SHM_FORMAT_XBGR1555 = 0x35314258, /** * 16-bit RGBx 5551 format, [15:0] R:G:B:x 5:5:5:1 little endian */ WL_SHM_FORMAT_RGBX5551 = 0x35315852, /** * 16-bit BGRx 5551 format, [15:0] B:G:R:x 5:5:5:1 little endian */ WL_SHM_FORMAT_BGRX5551 = 0x35315842, /** * 16-bit ARGB 1555 format, [15:0] A:R:G:B 1:5:5:5 little endian */ WL_SHM_FORMAT_ARGB1555 = 0x35315241, /** * 16-bit ABGR 1555 format, [15:0] A:B:G:R 1:5:5:5 little endian */ WL_SHM_FORMAT_ABGR1555 = 0x35314241, /** * 16-bit RGBA 5551 format, [15:0] R:G:B:A 5:5:5:1 little endian */ WL_SHM_FORMAT_RGBA5551 = 0x35314152, /** * 16-bit BGRA 5551 format, [15:0] B:G:R:A 5:5:5:1 little endian */ WL_SHM_FORMAT_BGRA5551 = 0x35314142, /** * 16-bit RGB 565 format, [15:0] R:G:B 5:6:5 little endian */ WL_SHM_FORMAT_RGB565 = 0x36314752, /** * 16-bit BGR 565 format, [15:0] B:G:R 5:6:5 little endian */ WL_SHM_FORMAT_BGR565 = 0x36314742, /** * 24-bit RGB format, [23:0] R:G:B little endian */ WL_SHM_FORMAT_RGB888 = 0x34324752, /** * 24-bit BGR format, [23:0] B:G:R little endian */ WL_SHM_FORMAT_BGR888 = 0x34324742, /** * 32-bit xBGR format, [31:0] x:B:G:R 8:8:8:8 little endian */ WL_SHM_FORMAT_XBGR8888 = 0x34324258, /** * 32-bit RGBx format, [31:0] R:G:B:x 8:8:8:8 little endian */ WL_SHM_FORMAT_RGBX8888 = 0x34325852, /** * 32-bit BGRx format, [31:0] B:G:R:x 8:8:8:8 little endian */ WL_SHM_FORMAT_BGRX8888 = 0x34325842, /** * 32-bit ABGR format, [31:0] A:B:G:R 8:8:8:8 little endian */ WL_SHM_FORMAT_ABGR8888 = 0x34324241, /** * 32-bit RGBA format, [31:0] R:G:B:A 8:8:8:8 little endian */ WL_SHM_FORMAT_RGBA8888 = 0x34324152, /** * 32-bit BGRA format, [31:0] B:G:R:A 8:8:8:8 little endian */ WL_SHM_FORMAT_BGRA8888 = 0x34324142, /** * 32-bit xRGB format, [31:0] x:R:G:B 2:10:10:10 little endian */ WL_SHM_FORMAT_XRGB2101010 = 0x30335258, /** * 32-bit xBGR format, [31:0] x:B:G:R 2:10:10:10 little endian */ WL_SHM_FORMAT_XBGR2101010 = 0x30334258, /** * 32-bit RGBx format, [31:0] R:G:B:x 10:10:10:2 little endian */ WL_SHM_FORMAT_RGBX1010102 = 0x30335852, /** * 32-bit BGRx format, [31:0] B:G:R:x 10:10:10:2 little endian */ WL_SHM_FORMAT_BGRX1010102 = 0x30335842, /** * 32-bit ARGB format, [31:0] A:R:G:B 2:10:10:10 little endian */ WL_SHM_FORMAT_ARGB2101010 = 0x30335241, /** * 32-bit ABGR format, [31:0] A:B:G:R 2:10:10:10 little endian */ WL_SHM_FORMAT_ABGR2101010 = 0x30334241, /** * 32-bit RGBA format, [31:0] R:G:B:A 10:10:10:2 little endian */ WL_SHM_FORMAT_RGBA1010102 = 0x30334152, /** * 32-bit BGRA format, [31:0] B:G:R:A 10:10:10:2 little endian */ WL_SHM_FORMAT_BGRA1010102 = 0x30334142, /** * packed YCbCr format, [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */ WL_SHM_FORMAT_YUYV = 0x56595559, /** * packed YCbCr format, [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */ WL_SHM_FORMAT_YVYU = 0x55595659, /** * packed YCbCr format, [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */ WL_SHM_FORMAT_UYVY = 0x59565955, /** * packed YCbCr format, [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */ WL_SHM_FORMAT_VYUY = 0x59555956, /** * packed AYCbCr format, [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */ WL_SHM_FORMAT_AYUV = 0x56555941, /** * 2 plane YCbCr Cr:Cb format, 2x2 subsampled Cr:Cb plane */ WL_SHM_FORMAT_NV12 = 0x3231564e, /** * 2 plane YCbCr Cb:Cr format, 2x2 subsampled Cb:Cr plane */ WL_SHM_FORMAT_NV21 = 0x3132564e, /** * 2 plane YCbCr Cr:Cb format, 2x1 subsampled Cr:Cb plane */ WL_SHM_FORMAT_NV16 = 0x3631564e, /** * 2 plane YCbCr Cb:Cr format, 2x1 subsampled Cb:Cr plane */ WL_SHM_FORMAT_NV61 = 0x3136564e, /** * 3 plane YCbCr format, 4x4 subsampled Cb (1) and Cr (2) planes */ WL_SHM_FORMAT_YUV410 = 0x39565559, /** * 3 plane YCbCr format, 4x4 subsampled Cr (1) and Cb (2) planes */ WL_SHM_FORMAT_YVU410 = 0x39555659, /** * 3 plane YCbCr format, 4x1 subsampled Cb (1) and Cr (2) planes */ WL_SHM_FORMAT_YUV411 = 0x31315559, /** * 3 plane YCbCr format, 4x1 subsampled Cr (1) and Cb (2) planes */ WL_SHM_FORMAT_YVU411 = 0x31315659, /** * 3 plane YCbCr format, 2x2 subsampled Cb (1) and Cr (2) planes */ WL_SHM_FORMAT_YUV420 = 0x32315559, /** * 3 plane YCbCr format, 2x2 subsampled Cr (1) and Cb (2) planes */ WL_SHM_FORMAT_YVU420 = 0x32315659, /** * 3 plane YCbCr format, 2x1 subsampled Cb (1) and Cr (2) planes */ WL_SHM_FORMAT_YUV422 = 0x36315559, /** * 3 plane YCbCr format, 2x1 subsampled Cr (1) and Cb (2) planes */ WL_SHM_FORMAT_YVU422 = 0x36315659, /** * 3 plane YCbCr format, non-subsampled Cb (1) and Cr (2) planes */ WL_SHM_FORMAT_YUV444 = 0x34325559, /** * 3 plane YCbCr format, non-subsampled Cr (1) and Cb (2) planes */ WL_SHM_FORMAT_YVU444 = 0x34325659, /** * [7:0] R */ WL_SHM_FORMAT_R8 = 0x20203852, /** * [15:0] R little endian */ WL_SHM_FORMAT_R16 = 0x20363152, /** * [15:0] R:G 8:8 little endian */ WL_SHM_FORMAT_RG88 = 0x38384752, /** * [15:0] G:R 8:8 little endian */ WL_SHM_FORMAT_GR88 = 0x38385247, /** * [31:0] R:G 16:16 little endian */ WL_SHM_FORMAT_RG1616 = 0x32334752, /** * [31:0] G:R 16:16 little endian */ WL_SHM_FORMAT_GR1616 = 0x32335247, /** * [63:0] x:R:G:B 16:16:16:16 little endian */ WL_SHM_FORMAT_XRGB16161616F = 0x48345258, /** * [63:0] x:B:G:R 16:16:16:16 little endian */ WL_SHM_FORMAT_XBGR16161616F = 0x48344258, /** * [63:0] A:R:G:B 16:16:16:16 little endian */ WL_SHM_FORMAT_ARGB16161616F = 0x48345241, /** * [63:0] A:B:G:R 16:16:16:16 little endian */ WL_SHM_FORMAT_ABGR16161616F = 0x48344241, /** * [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */ WL_SHM_FORMAT_XYUV8888 = 0x56555958, /** * [23:0] Cr:Cb:Y 8:8:8 little endian */ WL_SHM_FORMAT_VUY888 = 0x34325556, /** * Y followed by U then V, 10:10:10. Non-linear modifier only */ WL_SHM_FORMAT_VUY101010 = 0x30335556, /** * [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */ WL_SHM_FORMAT_Y210 = 0x30313259, /** * [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */ WL_SHM_FORMAT_Y212 = 0x32313259, /** * [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */ WL_SHM_FORMAT_Y216 = 0x36313259, /** * [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */ WL_SHM_FORMAT_Y410 = 0x30313459, /** * [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */ WL_SHM_FORMAT_Y412 = 0x32313459, /** * [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */ WL_SHM_FORMAT_Y416 = 0x36313459, /** * [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */ WL_SHM_FORMAT_XVYU2101010 = 0x30335658, /** * [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */ WL_SHM_FORMAT_XVYU12_16161616 = 0x36335658, /** * [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */ WL_SHM_FORMAT_XVYU16161616 = 0x38345658, /** * [63:0] A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ WL_SHM_FORMAT_Y0L0 = 0x304c3059, /** * [63:0] X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0 1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */ WL_SHM_FORMAT_X0L0 = 0x304c3058, /** * [63:0] A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ WL_SHM_FORMAT_Y0L2 = 0x324c3059, /** * [63:0] X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0 1:1:10:10:10:1:1:10:10:10 little endian */ WL_SHM_FORMAT_X0L2 = 0x324c3058, WL_SHM_FORMAT_YUV420_8BIT = 0x38305559, WL_SHM_FORMAT_YUV420_10BIT = 0x30315559, WL_SHM_FORMAT_XRGB8888_A8 = 0x38415258, WL_SHM_FORMAT_XBGR8888_A8 = 0x38414258, WL_SHM_FORMAT_RGBX8888_A8 = 0x38415852, WL_SHM_FORMAT_BGRX8888_A8 = 0x38415842, WL_SHM_FORMAT_RGB888_A8 = 0x38413852, WL_SHM_FORMAT_BGR888_A8 = 0x38413842, WL_SHM_FORMAT_RGB565_A8 = 0x38413552, WL_SHM_FORMAT_BGR565_A8 = 0x38413542, /** * non-subsampled Cr:Cb plane */ WL_SHM_FORMAT_NV24 = 0x3432564e, /** * non-subsampled Cb:Cr plane */ WL_SHM_FORMAT_NV42 = 0x3234564e, /** * 2x1 subsampled Cr:Cb plane, 10 bit per channel */ WL_SHM_FORMAT_P210 = 0x30313250, /** * 2x2 subsampled Cr:Cb plane 10 bits per channel */ WL_SHM_FORMAT_P010 = 0x30313050, /** * 2x2 subsampled Cr:Cb plane 12 bits per channel */ WL_SHM_FORMAT_P012 = 0x32313050, /** * 2x2 subsampled Cr:Cb plane 16 bits per channel */ WL_SHM_FORMAT_P016 = 0x36313050, /** * [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */ WL_SHM_FORMAT_AXBXGXRX106106106106 = 0x30314241, /** * 2x2 subsampled Cr:Cb plane */ WL_SHM_FORMAT_NV15 = 0x3531564e, WL_SHM_FORMAT_Q410 = 0x30313451, WL_SHM_FORMAT_Q401 = 0x31303451, /** * [63:0] x:R:G:B 16:16:16:16 little endian */ WL_SHM_FORMAT_XRGB16161616 = 0x38345258, /** * [63:0] x:B:G:R 16:16:16:16 little endian */ WL_SHM_FORMAT_XBGR16161616 = 0x38344258, /** * [63:0] A:R:G:B 16:16:16:16 little endian */ WL_SHM_FORMAT_ARGB16161616 = 0x38345241, /** * [63:0] A:B:G:R 16:16:16:16 little endian */ WL_SHM_FORMAT_ABGR16161616 = 0x38344241, }; #endif /* WL_SHM_FORMAT_ENUM */ /** * @ingroup iface_wl_shm * @struct wl_shm_interface */ struct wl_shm_interface { /** * create a shm pool * * Create a new wl_shm_pool object. * * The pool can be used to create shared memory based buffer * objects. The server will mmap size bytes of the passed file * descriptor, to use as backing memory for the pool. * @param id pool to create * @param fd file descriptor for the pool * @param size pool size, in bytes */ void (*create_pool)(struct wl_client *client, struct wl_resource *resource, uint32_t id, int32_t fd, int32_t size); }; #define WL_SHM_FORMAT 0 /** * @ingroup iface_wl_shm */ #define WL_SHM_FORMAT_SINCE_VERSION 1 /** * @ingroup iface_wl_shm */ #define WL_SHM_CREATE_POOL_SINCE_VERSION 1 /** * @ingroup iface_wl_shm * Sends an format event to the client owning the resource. * @param resource_ The client's resource * @param format buffer pixel format */ static inline void wl_shm_send_format(struct wl_resource *resource_, uint32_t format) { wl_resource_post_event(resource_, WL_SHM_FORMAT, format); } /** * @ingroup iface_wl_buffer * @struct wl_buffer_interface */ struct wl_buffer_interface { /** * destroy a buffer * * Destroy a buffer. If and how you need to release the backing * storage is defined by the buffer factory interface. * * For possible side-effects to a surface, see wl_surface.attach. */ void (*destroy)(struct wl_client *client, struct wl_resource *resource); }; #define WL_BUFFER_RELEASE 0 /** * @ingroup iface_wl_buffer */ #define WL_BUFFER_RELEASE_SINCE_VERSION 1 /** * @ingroup iface_wl_buffer */ #define WL_BUFFER_DESTROY_SINCE_VERSION 1 /** * @ingroup iface_wl_buffer * Sends an release event to the client owning the resource. * @param resource_ The client's resource */ static inline void wl_buffer_send_release(struct wl_resource *resource_) { wl_resource_post_event(resource_, WL_BUFFER_RELEASE); } #ifndef WL_DATA_OFFER_ERROR_ENUM #define WL_DATA_OFFER_ERROR_ENUM enum wl_data_offer_error { /** * finish request was called untimely */ WL_DATA_OFFER_ERROR_INVALID_FINISH = 0, /** * action mask contains invalid values */ WL_DATA_OFFER_ERROR_INVALID_ACTION_MASK = 1, /** * action argument has an invalid value */ WL_DATA_OFFER_ERROR_INVALID_ACTION = 2, /** * offer doesn't accept this request */ WL_DATA_OFFER_ERROR_INVALID_OFFER = 3, }; #endif /* WL_DATA_OFFER_ERROR_ENUM */ /** * @ingroup iface_wl_data_offer * @struct wl_data_offer_interface */ struct wl_data_offer_interface { /** * accept one of the offered mime types * * Indicate that the client can accept the given mime type, or * NULL for not accepted. * * For objects of version 2 or older, this request is used by the * client to give feedback whether the client can receive the given * mime type, or NULL if none is accepted; the feedback does not * determine whether the drag-and-drop operation succeeds or not. * * For objects of version 3 or newer, this request determines the * final result of the drag-and-drop operation. If the end result * is that no mime types were accepted, the drag-and-drop operation * will be cancelled and the corresponding drag source will receive * wl_data_source.cancelled. Clients may still use this event in * conjunction with wl_data_source.action for feedback. * @param serial serial number of the accept request * @param mime_type mime type accepted by the client */ void (*accept)(struct wl_client *client, struct wl_resource *resource, uint32_t serial, const char *mime_type); /** * request that the data is transferred * * To transfer the offered data, the client issues this request * and indicates the mime type it wants to receive. The transfer * happens through the passed file descriptor (typically created * with the pipe system call). The source client writes the data in * the mime type representation requested and then closes the file * descriptor. * * The receiving client reads from the read end of the pipe until * EOF and then closes its end, at which point the transfer is * complete. * * This request may happen multiple times for different mime types, * both before and after wl_data_device.drop. Drag-and-drop * destination clients may preemptively fetch data or examine it * more closely to determine acceptance. * @param mime_type mime type desired by receiver * @param fd file descriptor for data transfer */ void (*receive)(struct wl_client *client, struct wl_resource *resource, const char *mime_type, int32_t fd); /** * destroy data offer * * Destroy the data offer. */ void (*destroy)(struct wl_client *client, struct wl_resource *resource); /** * the offer will no longer be used * * Notifies the compositor that the drag destination successfully * finished the drag-and-drop operation. * * Upon receiving this request, the compositor will emit * wl_data_source.dnd_finished on the drag source client. * * It is a client error to perform other requests than * wl_data_offer.destroy after this one. It is also an error to * perform this request after a NULL mime type has been set in * wl_data_offer.accept or no action was received through * wl_data_offer.action. * * If wl_data_offer.finish request is received for a non drag and * drop operation, the invalid_finish protocol error is raised. * @since 3 */ void (*finish)(struct wl_client *client, struct wl_resource *resource); /** * set the available/preferred drag-and-drop actions * * Sets the actions that the destination side client supports for * this operation. This request may trigger the emission of * wl_data_source.action and wl_data_offer.action events if the * compositor needs to change the selected action. * * This request can be called multiple times throughout the * drag-and-drop operation, typically in response to * wl_data_device.enter or wl_data_device.motion events. * * This request determines the final result of the drag-and-drop * operation. If the end result is that no action is accepted, the * drag source will receive wl_data_source.cancelled. * * The dnd_actions argument must contain only values expressed in * the wl_data_device_manager.dnd_actions enum, and the * preferred_action argument must only contain one of those values * set, otherwise it will result in a protocol error. * * While managing an "ask" action, the destination drag-and-drop * client may perform further wl_data_offer.receive requests, and * is expected to perform one last wl_data_offer.set_actions * request with a preferred action other than "ask" (and optionally * wl_data_offer.accept) before requesting wl_data_offer.finish, in * order to convey the action selected by the user. If the * preferred action is not in the wl_data_offer.source_actions * mask, an error will be raised. * * If the "ask" action is dismissed (e.g. user cancellation), the * client is expected to perform wl_data_offer.destroy right away. * * This request can only be made on drag-and-drop offers, a * protocol error will be raised otherwise. * @param dnd_actions actions supported by the destination client * @param preferred_action action preferred by the destination client * @since 3 */ void (*set_actions)(struct wl_client *client, struct wl_resource *resource, uint32_t dnd_actions, uint32_t preferred_action); }; #define WL_DATA_OFFER_OFFER 0 #define WL_DATA_OFFER_SOURCE_ACTIONS 1 #define WL_DATA_OFFER_ACTION 2 /** * @ingroup iface_wl_data_offer */ #define WL_DATA_OFFER_OFFER_SINCE_VERSION 1 /** * @ingroup iface_wl_data_offer */ #define WL_DATA_OFFER_SOURCE_ACTIONS_SINCE_VERSION 3 /** * @ingroup iface_wl_data_offer */ #define WL_DATA_OFFER_ACTION_SINCE_VERSION 3 /** * @ingroup iface_wl_data_offer */ #define WL_DATA_OFFER_ACCEPT_SINCE_VERSION 1 /** * @ingroup iface_wl_data_offer */ #define WL_DATA_OFFER_RECEIVE_SINCE_VERSION 1 /** * @ingroup iface_wl_data_offer */ #define WL_DATA_OFFER_DESTROY_SINCE_VERSION 1 /** * @ingroup iface_wl_data_offer */ #define WL_DATA_OFFER_FINISH_SINCE_VERSION 3 /** * @ingroup iface_wl_data_offer */ #define WL_DATA_OFFER_SET_ACTIONS_SINCE_VERSION 3 /** * @ingroup iface_wl_data_offer * Sends an offer event to the client owning the resource. * @param resource_ The client's resource * @param mime_type offered mime type */ static inline void wl_data_offer_send_offer(struct wl_resource *resource_, const char *mime_type) { wl_resource_post_event(resource_, WL_DATA_OFFER_OFFER, mime_type); } /** * @ingroup iface_wl_data_offer * Sends an source_actions event to the client owning the resource. * @param resource_ The client's resource * @param source_actions actions offered by the data source */ static inline void wl_data_offer_send_source_actions(struct wl_resource *resource_, uint32_t source_actions) { wl_resource_post_event(resource_, WL_DATA_OFFER_SOURCE_ACTIONS, source_actions); } /** * @ingroup iface_wl_data_offer * Sends an action event to the client owning the resource. * @param resource_ The client's resource * @param dnd_action action selected by the compositor */ static inline void wl_data_offer_send_action(struct wl_resource *resource_, uint32_t dnd_action) { wl_resource_post_event(resource_, WL_DATA_OFFER_ACTION, dnd_action); } #ifndef WL_DATA_SOURCE_ERROR_ENUM #define WL_DATA_SOURCE_ERROR_ENUM enum wl_data_source_error { /** * action mask contains invalid values */ WL_DATA_SOURCE_ERROR_INVALID_ACTION_MASK = 0, /** * source doesn't accept this request */ WL_DATA_SOURCE_ERROR_INVALID_SOURCE = 1, }; #endif /* WL_DATA_SOURCE_ERROR_ENUM */ /** * @ingroup iface_wl_data_source * @struct wl_data_source_interface */ struct wl_data_source_interface { /** * add an offered mime type * * This request adds a mime type to the set of mime types * advertised to targets. Can be called several times to offer * multiple types. * @param mime_type mime type offered by the data source */ void (*offer)(struct wl_client *client, struct wl_resource *resource, const char *mime_type); /** * destroy the data source * * Destroy the data source. */ void (*destroy)(struct wl_client *client, struct wl_resource *resource); /** * set the available drag-and-drop actions * * Sets the actions that the source side client supports for this * operation. This request may trigger wl_data_source.action and * wl_data_offer.action events if the compositor needs to change * the selected action. * * The dnd_actions argument must contain only values expressed in * the wl_data_device_manager.dnd_actions enum, otherwise it will * result in a protocol error. * * This request must be made once only, and can only be made on * sources used in drag-and-drop, so it must be performed before * wl_data_device.start_drag. Attempting to use the source other * than for drag-and-drop will raise a protocol error. * @param dnd_actions actions supported by the data source * @since 3 */ void (*set_actions)(struct wl_client *client, struct wl_resource *resource, uint32_t dnd_actions); }; #define WL_DATA_SOURCE_TARGET 0 #define WL_DATA_SOURCE_SEND 1 #define WL_DATA_SOURCE_CANCELLED 2 #define WL_DATA_SOURCE_DND_DROP_PERFORMED 3 #define WL_DATA_SOURCE_DND_FINISHED 4 #define WL_DATA_SOURCE_ACTION 5 /** * @ingroup iface_wl_data_source */ #define WL_DATA_SOURCE_TARGET_SINCE_VERSION 1 /** * @ingroup iface_wl_data_source */ #define WL_DATA_SOURCE_SEND_SINCE_VERSION 1 /** * @ingroup iface_wl_data_source */ #define WL_DATA_SOURCE_CANCELLED_SINCE_VERSION 1 /** * @ingroup iface_wl_data_source */ #define WL_DATA_SOURCE_DND_DROP_PERFORMED_SINCE_VERSION 3 /** * @ingroup iface_wl_data_source */ #define WL_DATA_SOURCE_DND_FINISHED_SINCE_VERSION 3 /** * @ingroup iface_wl_data_source */ #define WL_DATA_SOURCE_ACTION_SINCE_VERSION 3 /** * @ingroup iface_wl_data_source */ #define WL_DATA_SOURCE_OFFER_SINCE_VERSION 1 /** * @ingroup iface_wl_data_source */ #define WL_DATA_SOURCE_DESTROY_SINCE_VERSION 1 /** * @ingroup iface_wl_data_source */ #define WL_DATA_SOURCE_SET_ACTIONS_SINCE_VERSION 3 /** * @ingroup iface_wl_data_source * Sends an target event to the client owning the resource. * @param resource_ The client's resource * @param mime_type mime type accepted by the target */ static inline void wl_data_source_send_target(struct wl_resource *resource_, const char *mime_type) { wl_resource_post_event(resource_, WL_DATA_SOURCE_TARGET, mime_type); } /** * @ingroup iface_wl_data_source * Sends an send event to the client owning the resource. * @param resource_ The client's resource * @param mime_type mime type for the data * @param fd file descriptor for the data */ static inline void wl_data_source_send_send(struct wl_resource *resource_, const char *mime_type, int32_t fd) { wl_resource_post_event(resource_, WL_DATA_SOURCE_SEND, mime_type, fd); } /** * @ingroup iface_wl_data_source * Sends an cancelled event to the client owning the resource. * @param resource_ The client's resource */ static inline void wl_data_source_send_cancelled(struct wl_resource *resource_) { wl_resource_post_event(resource_, WL_DATA_SOURCE_CANCELLED); } /** * @ingroup iface_wl_data_source * Sends an dnd_drop_performed event to the client owning the resource. * @param resource_ The client's resource */ static inline void wl_data_source_send_dnd_drop_performed(struct wl_resource *resource_) { wl_resource_post_event(resource_, WL_DATA_SOURCE_DND_DROP_PERFORMED); } /** * @ingroup iface_wl_data_source * Sends an dnd_finished event to the client owning the resource. * @param resource_ The client's resource */ static inline void wl_data_source_send_dnd_finished(struct wl_resource *resource_) { wl_resource_post_event(resource_, WL_DATA_SOURCE_DND_FINISHED); } /** * @ingroup iface_wl_data_source * Sends an action event to the client owning the resource. * @param resource_ The client's resource * @param dnd_action action selected by the compositor */ static inline void wl_data_source_send_action(struct wl_resource *resource_, uint32_t dnd_action) { wl_resource_post_event(resource_, WL_DATA_SOURCE_ACTION, dnd_action); } #ifndef WL_DATA_DEVICE_ERROR_ENUM #define WL_DATA_DEVICE_ERROR_ENUM enum wl_data_device_error { /** * given wl_surface has another role */ WL_DATA_DEVICE_ERROR_ROLE = 0, }; #endif /* WL_DATA_DEVICE_ERROR_ENUM */ /** * @ingroup iface_wl_data_device * @struct wl_data_device_interface */ struct wl_data_device_interface { /** * start drag-and-drop operation * * This request asks the compositor to start a drag-and-drop * operation on behalf of the client. * * The source argument is the data source that provides the data * for the eventual data transfer. If source is NULL, enter, leave * and motion events are sent only to the client that initiated the * drag and the client is expected to handle the data passing * internally. If source is destroyed, the drag-and-drop session * will be cancelled. * * The origin surface is the surface where the drag originates and * the client must have an active implicit grab that matches the * serial. * * The icon surface is an optional (can be NULL) surface that * provides an icon to be moved around with the cursor. Initially, * the top-left corner of the icon surface is placed at the cursor * hotspot, but subsequent wl_surface.attach request can move the * relative position. Attach requests must be confirmed with * wl_surface.commit as usual. The icon surface is given the role * of a drag-and-drop icon. If the icon surface already has another * role, it raises a protocol error. * * The input region is ignored for wl_surfaces with the role of a * drag-and-drop icon. * @param source data source for the eventual transfer * @param origin surface where the drag originates * @param icon drag-and-drop icon surface * @param serial serial number of the implicit grab on the origin */ void (*start_drag)(struct wl_client *client, struct wl_resource *resource, struct wl_resource *source, struct wl_resource *origin, struct wl_resource *icon, uint32_t serial); /** * copy data to the selection * * This request asks the compositor to set the selection to the * data from the source on behalf of the client. * * To unset the selection, set the source to NULL. * @param source data source for the selection * @param serial serial number of the event that triggered this request */ void (*set_selection)(struct wl_client *client, struct wl_resource *resource, struct wl_resource *source, uint32_t serial); /** * destroy data device * * This request destroys the data device. * @since 2 */ void (*release)(struct wl_client *client, struct wl_resource *resource); }; #define WL_DATA_DEVICE_DATA_OFFER 0 #define WL_DATA_DEVICE_ENTER 1 #define WL_DATA_DEVICE_LEAVE 2 #define WL_DATA_DEVICE_MOTION 3 #define WL_DATA_DEVICE_DROP 4 #define WL_DATA_DEVICE_SELECTION 5 /** * @ingroup iface_wl_data_device */ #define WL_DATA_DEVICE_DATA_OFFER_SINCE_VERSION 1 /** * @ingroup iface_wl_data_device */ #define WL_DATA_DEVICE_ENTER_SINCE_VERSION 1 /** * @ingroup iface_wl_data_device */ #define WL_DATA_DEVICE_LEAVE_SINCE_VERSION 1 /** * @ingroup iface_wl_data_device */ #define WL_DATA_DEVICE_MOTION_SINCE_VERSION 1 /** * @ingroup iface_wl_data_device */ #define WL_DATA_DEVICE_DROP_SINCE_VERSION 1 /** * @ingroup iface_wl_data_device */ #define WL_DATA_DEVICE_SELECTION_SINCE_VERSION 1 /** * @ingroup iface_wl_data_device */ #define WL_DATA_DEVICE_START_DRAG_SINCE_VERSION 1 /** * @ingroup iface_wl_data_device */ #define WL_DATA_DEVICE_SET_SELECTION_SINCE_VERSION 1 /** * @ingroup iface_wl_data_device */ #define WL_DATA_DEVICE_RELEASE_SINCE_VERSION 2 /** * @ingroup iface_wl_data_device * Sends an data_offer event to the client owning the resource. * @param resource_ The client's resource * @param id the new data_offer object */ static inline void wl_data_device_send_data_offer(struct wl_resource *resource_, struct wl_resource *id) { wl_resource_post_event(resource_, WL_DATA_DEVICE_DATA_OFFER, id); } /** * @ingroup iface_wl_data_device * Sends an enter event to the client owning the resource. * @param resource_ The client's resource * @param serial serial number of the enter event * @param surface client surface entered * @param x surface-local x coordinate * @param y surface-local y coordinate * @param id source data_offer object */ static inline void wl_data_device_send_enter(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface, wl_fixed_t x, wl_fixed_t y, struct wl_resource *id) { wl_resource_post_event(resource_, WL_DATA_DEVICE_ENTER, serial, surface, x, y, id); } /** * @ingroup iface_wl_data_device * Sends an leave event to the client owning the resource. * @param resource_ The client's resource */ static inline void wl_data_device_send_leave(struct wl_resource *resource_) { wl_resource_post_event(resource_, WL_DATA_DEVICE_LEAVE); } /** * @ingroup iface_wl_data_device * Sends an motion event to the client owning the resource. * @param resource_ The client's resource * @param time timestamp with millisecond granularity * @param x surface-local x coordinate * @param y surface-local y coordinate */ static inline void wl_data_device_send_motion(struct wl_resource *resource_, uint32_t time, wl_fixed_t x, wl_fixed_t y) { wl_resource_post_event(resource_, WL_DATA_DEVICE_MOTION, time, x, y); } /** * @ingroup iface_wl_data_device * Sends an drop event to the client owning the resource. * @param resource_ The client's resource */ static inline void wl_data_device_send_drop(struct wl_resource *resource_) { wl_resource_post_event(resource_, WL_DATA_DEVICE_DROP); } /** * @ingroup iface_wl_data_device * Sends an selection event to the client owning the resource. * @param resource_ The client's resource * @param id selection data_offer object */ static inline void wl_data_device_send_selection(struct wl_resource *resource_, struct wl_resource *id) { wl_resource_post_event(resource_, WL_DATA_DEVICE_SELECTION, id); } #ifndef WL_DATA_DEVICE_MANAGER_DND_ACTION_ENUM #define WL_DATA_DEVICE_MANAGER_DND_ACTION_ENUM /** * @ingroup iface_wl_data_device_manager * drag and drop actions * * This is a bitmask of the available/preferred actions in a * drag-and-drop operation. * * In the compositor, the selected action is a result of matching the * actions offered by the source and destination sides. "action" events * with a "none" action will be sent to both source and destination if * there is no match. All further checks will effectively happen on * (source actions ∩ destination actions). * * In addition, compositors may also pick different actions in * reaction to key modifiers being pressed. One common design that * is used in major toolkits (and the behavior recommended for * compositors) is: * * - If no modifiers are pressed, the first match (in bit order) * will be used. * - Pressing Shift selects "move", if enabled in the mask. * - Pressing Control selects "copy", if enabled in the mask. * * Behavior beyond that is considered implementation-dependent. * Compositors may for example bind other modifiers (like Alt/Meta) * or drags initiated with other buttons than BTN_LEFT to specific * actions (e.g. "ask"). */ enum wl_data_device_manager_dnd_action { /** * no action */ WL_DATA_DEVICE_MANAGER_DND_ACTION_NONE = 0, /** * copy action */ WL_DATA_DEVICE_MANAGER_DND_ACTION_COPY = 1, /** * move action */ WL_DATA_DEVICE_MANAGER_DND_ACTION_MOVE = 2, /** * ask action */ WL_DATA_DEVICE_MANAGER_DND_ACTION_ASK = 4, }; #endif /* WL_DATA_DEVICE_MANAGER_DND_ACTION_ENUM */ /** * @ingroup iface_wl_data_device_manager * @struct wl_data_device_manager_interface */ struct wl_data_device_manager_interface { /** * create a new data source * * Create a new data source. * @param id data source to create */ void (*create_data_source)(struct wl_client *client, struct wl_resource *resource, uint32_t id); /** * create a new data device * * Create a new data device for a given seat. * @param id data device to create * @param seat seat associated with the data device */ void (*get_data_device)(struct wl_client *client, struct wl_resource *resource, uint32_t id, struct wl_resource *seat); }; /** * @ingroup iface_wl_data_device_manager */ #define WL_DATA_DEVICE_MANAGER_CREATE_DATA_SOURCE_SINCE_VERSION 1 /** * @ingroup iface_wl_data_device_manager */ #define WL_DATA_DEVICE_MANAGER_GET_DATA_DEVICE_SINCE_VERSION 1 #ifndef WL_SHELL_ERROR_ENUM #define WL_SHELL_ERROR_ENUM enum wl_shell_error { /** * given wl_surface has another role */ WL_SHELL_ERROR_ROLE = 0, }; #endif /* WL_SHELL_ERROR_ENUM */ /** * @ingroup iface_wl_shell * @struct wl_shell_interface */ struct wl_shell_interface { /** * create a shell surface from a surface * * Create a shell surface for an existing surface. This gives the * wl_surface the role of a shell surface. If the wl_surface * already has another role, it raises a protocol error. * * Only one shell surface can be associated with a given surface. * @param id shell surface to create * @param surface surface to be given the shell surface role */ void (*get_shell_surface)(struct wl_client *client, struct wl_resource *resource, uint32_t id, struct wl_resource *surface); }; /** * @ingroup iface_wl_shell */ #define WL_SHELL_GET_SHELL_SURFACE_SINCE_VERSION 1 #ifndef WL_SHELL_SURFACE_RESIZE_ENUM #define WL_SHELL_SURFACE_RESIZE_ENUM /** * @ingroup iface_wl_shell_surface * edge values for resizing * * These values are used to indicate which edge of a surface * is being dragged in a resize operation. The server may * use this information to adapt its behavior, e.g. choose * an appropriate cursor image. */ enum wl_shell_surface_resize { /** * no edge */ WL_SHELL_SURFACE_RESIZE_NONE = 0, /** * top edge */ WL_SHELL_SURFACE_RESIZE_TOP = 1, /** * bottom edge */ WL_SHELL_SURFACE_RESIZE_BOTTOM = 2, /** * left edge */ WL_SHELL_SURFACE_RESIZE_LEFT = 4, /** * top and left edges */ WL_SHELL_SURFACE_RESIZE_TOP_LEFT = 5, /** * bottom and left edges */ WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT = 6, /** * right edge */ WL_SHELL_SURFACE_RESIZE_RIGHT = 8, /** * top and right edges */ WL_SHELL_SURFACE_RESIZE_TOP_RIGHT = 9, /** * bottom and right edges */ WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT = 10, }; #endif /* WL_SHELL_SURFACE_RESIZE_ENUM */ #ifndef WL_SHELL_SURFACE_TRANSIENT_ENUM #define WL_SHELL_SURFACE_TRANSIENT_ENUM /** * @ingroup iface_wl_shell_surface * details of transient behaviour * * These flags specify details of the expected behaviour * of transient surfaces. Used in the set_transient request. */ enum wl_shell_surface_transient { /** * do not set keyboard focus */ WL_SHELL_SURFACE_TRANSIENT_INACTIVE = 0x1, }; #endif /* WL_SHELL_SURFACE_TRANSIENT_ENUM */ #ifndef WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM #define WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM /** * @ingroup iface_wl_shell_surface * different method to set the surface fullscreen * * Hints to indicate to the compositor how to deal with a conflict * between the dimensions of the surface and the dimensions of the * output. The compositor is free to ignore this parameter. */ enum wl_shell_surface_fullscreen_method { /** * no preference, apply default policy */ WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT = 0, /** * scale, preserve the surface's aspect ratio and center on output */ WL_SHELL_SURFACE_FULLSCREEN_METHOD_SCALE = 1, /** * switch output mode to the smallest mode that can fit the surface, add black borders to compensate size mismatch */ WL_SHELL_SURFACE_FULLSCREEN_METHOD_DRIVER = 2, /** * no upscaling, center on output and add black borders to compensate size mismatch */ WL_SHELL_SURFACE_FULLSCREEN_METHOD_FILL = 3, }; #endif /* WL_SHELL_SURFACE_FULLSCREEN_METHOD_ENUM */ /** * @ingroup iface_wl_shell_surface * @struct wl_shell_surface_interface */ struct wl_shell_surface_interface { /** * respond to a ping event * * A client must respond to a ping event with a pong request or * the client may be deemed unresponsive. * @param serial serial number of the ping event */ void (*pong)(struct wl_client *client, struct wl_resource *resource, uint32_t serial); /** * start an interactive move * * Start a pointer-driven move of the surface. * * This request must be used in response to a button press event. * The server may ignore move requests depending on the state of * the surface (e.g. fullscreen or maximized). * @param seat seat whose pointer is used * @param serial serial number of the implicit grab on the pointer */ void (*move)(struct wl_client *client, struct wl_resource *resource, struct wl_resource *seat, uint32_t serial); /** * start an interactive resize * * Start a pointer-driven resizing of the surface. * * This request must be used in response to a button press event. * The server may ignore resize requests depending on the state of * the surface (e.g. fullscreen or maximized). * @param seat seat whose pointer is used * @param serial serial number of the implicit grab on the pointer * @param edges which edge or corner is being dragged */ void (*resize)(struct wl_client *client, struct wl_resource *resource, struct wl_resource *seat, uint32_t serial, uint32_t edges); /** * make the surface a toplevel surface * * Map the surface as a toplevel surface. * * A toplevel surface is not fullscreen, maximized or transient. */ void (*set_toplevel)(struct wl_client *client, struct wl_resource *resource); /** * make the surface a transient surface * * Map the surface relative to an existing surface. * * The x and y arguments specify the location of the upper left * corner of the surface relative to the upper left corner of the * parent surface, in surface-local coordinates. * * The flags argument controls details of the transient behaviour. * @param parent parent surface * @param x surface-local x coordinate * @param y surface-local y coordinate * @param flags transient surface behavior */ void (*set_transient)(struct wl_client *client, struct wl_resource *resource, struct wl_resource *parent, int32_t x, int32_t y, uint32_t flags); /** * make the surface a fullscreen surface * * Map the surface as a fullscreen surface. * * If an output parameter is given then the surface will be made * fullscreen on that output. If the client does not specify the * output then the compositor will apply its policy - usually * choosing the output on which the surface has the biggest surface * area. * * The client may specify a method to resolve a size conflict * between the output size and the surface size - this is provided * through the method parameter. * * The framerate parameter is used only when the method is set to * "driver", to indicate the preferred framerate. A value of 0 * indicates that the client does not care about framerate. The * framerate is specified in mHz, that is framerate of 60000 is * 60Hz. * * A method of "scale" or "driver" implies a scaling operation of * the surface, either via a direct scaling operation or a change * of the output mode. This will override any kind of output * scaling, so that mapping a surface with a buffer size equal to * the mode can fill the screen independent of buffer_scale. * * A method of "fill" means we don't scale up the buffer, however * any output scale is applied. This means that you may run into an * edge case where the application maps a buffer with the same size * of the output mode but buffer_scale 1 (thus making a surface * larger than the output). In this case it is allowed to downscale * the results to fit the screen. * * The compositor must reply to this request with a configure event * with the dimensions for the output on which the surface will be * made fullscreen. * @param method method for resolving size conflict * @param framerate framerate in mHz * @param output output on which the surface is to be fullscreen */ void (*set_fullscreen)(struct wl_client *client, struct wl_resource *resource, uint32_t method, uint32_t framerate, struct wl_resource *output); /** * make the surface a popup surface * * Map the surface as a popup. * * A popup surface is a transient surface with an added pointer * grab. * * An existing implicit grab will be changed to owner-events mode, * and the popup grab will continue after the implicit grab ends * (i.e. releasing the mouse button does not cause the popup to be * unmapped). * * The popup grab continues until the window is destroyed or a * mouse button is pressed in any other client's window. A click in * any of the client's surfaces is reported as normal, however, * clicks in other clients' surfaces will be discarded and trigger * the callback. * * The x and y arguments specify the location of the upper left * corner of the surface relative to the upper left corner of the * parent surface, in surface-local coordinates. * @param seat seat whose pointer is used * @param serial serial number of the implicit grab on the pointer * @param parent parent surface * @param x surface-local x coordinate * @param y surface-local y coordinate * @param flags transient surface behavior */ void (*set_popup)(struct wl_client *client, struct wl_resource *resource, struct wl_resource *seat, uint32_t serial, struct wl_resource *parent, int32_t x, int32_t y, uint32_t flags); /** * make the surface a maximized surface * * Map the surface as a maximized surface. * * If an output parameter is given then the surface will be * maximized on that output. If the client does not specify the * output then the compositor will apply its policy - usually * choosing the output on which the surface has the biggest surface * area. * * The compositor will reply with a configure event telling the * expected new surface size. The operation is completed on the * next buffer attach to this surface. * * A maximized surface typically fills the entire output it is * bound to, except for desktop elements such as panels. This is * the main difference between a maximized shell surface and a * fullscreen shell surface. * * The details depend on the compositor implementation. * @param output output on which the surface is to be maximized */ void (*set_maximized)(struct wl_client *client, struct wl_resource *resource, struct wl_resource *output); /** * set surface title * * Set a short title for the surface. * * This string may be used to identify the surface in a task bar, * window list, or other user interface elements provided by the * compositor. * * The string must be encoded in UTF-8. * @param title surface title */ void (*set_title)(struct wl_client *client, struct wl_resource *resource, const char *title); /** * set surface class * * Set a class for the surface. * * The surface class identifies the general class of applications * to which the surface belongs. A common convention is to use the * file name (or the full path if it is a non-standard location) of * the application's .desktop file as the class. * @param class_ surface class */ void (*set_class)(struct wl_client *client, struct wl_resource *resource, const char *class_); }; #define WL_SHELL_SURFACE_PING 0 #define WL_SHELL_SURFACE_CONFIGURE 1 #define WL_SHELL_SURFACE_POPUP_DONE 2 /** * @ingroup iface_wl_shell_surface */ #define WL_SHELL_SURFACE_PING_SINCE_VERSION 1 /** * @ingroup iface_wl_shell_surface */ #define WL_SHELL_SURFACE_CONFIGURE_SINCE_VERSION 1 /** * @ingroup iface_wl_shell_surface */ #define WL_SHELL_SURFACE_POPUP_DONE_SINCE_VERSION 1 /** * @ingroup iface_wl_shell_surface */ #define WL_SHELL_SURFACE_PONG_SINCE_VERSION 1 /** * @ingroup iface_wl_shell_surface */ #define WL_SHELL_SURFACE_MOVE_SINCE_VERSION 1 /** * @ingroup iface_wl_shell_surface */ #define WL_SHELL_SURFACE_RESIZE_SINCE_VERSION 1 /** * @ingroup iface_wl_shell_surface */ #define WL_SHELL_SURFACE_SET_TOPLEVEL_SINCE_VERSION 1 /** * @ingroup iface_wl_shell_surface */ #define WL_SHELL_SURFACE_SET_TRANSIENT_SINCE_VERSION 1 /** * @ingroup iface_wl_shell_surface */ #define WL_SHELL_SURFACE_SET_FULLSCREEN_SINCE_VERSION 1 /** * @ingroup iface_wl_shell_surface */ #define WL_SHELL_SURFACE_SET_POPUP_SINCE_VERSION 1 /** * @ingroup iface_wl_shell_surface */ #define WL_SHELL_SURFACE_SET_MAXIMIZED_SINCE_VERSION 1 /** * @ingroup iface_wl_shell_surface */ #define WL_SHELL_SURFACE_SET_TITLE_SINCE_VERSION 1 /** * @ingroup iface_wl_shell_surface */ #define WL_SHELL_SURFACE_SET_CLASS_SINCE_VERSION 1 /** * @ingroup iface_wl_shell_surface * Sends an ping event to the client owning the resource. * @param resource_ The client's resource * @param serial serial number of the ping */ static inline void wl_shell_surface_send_ping(struct wl_resource *resource_, uint32_t serial) { wl_resource_post_event(resource_, WL_SHELL_SURFACE_PING, serial); } /** * @ingroup iface_wl_shell_surface * Sends an configure event to the client owning the resource. * @param resource_ The client's resource * @param edges how the surface was resized * @param width new width of the surface * @param height new height of the surface */ static inline void wl_shell_surface_send_configure(struct wl_resource *resource_, uint32_t edges, int32_t width, int32_t height) { wl_resource_post_event(resource_, WL_SHELL_SURFACE_CONFIGURE, edges, width, height); } /** * @ingroup iface_wl_shell_surface * Sends an popup_done event to the client owning the resource. * @param resource_ The client's resource */ static inline void wl_shell_surface_send_popup_done(struct wl_resource *resource_) { wl_resource_post_event(resource_, WL_SHELL_SURFACE_POPUP_DONE); } #ifndef WL_SURFACE_ERROR_ENUM #define WL_SURFACE_ERROR_ENUM /** * @ingroup iface_wl_surface * wl_surface error values * * These errors can be emitted in response to wl_surface requests. */ enum wl_surface_error { /** * buffer scale value is invalid */ WL_SURFACE_ERROR_INVALID_SCALE = 0, /** * buffer transform value is invalid */ WL_SURFACE_ERROR_INVALID_TRANSFORM = 1, /** * buffer size is invalid */ WL_SURFACE_ERROR_INVALID_SIZE = 2, /** * buffer offset is invalid */ WL_SURFACE_ERROR_INVALID_OFFSET = 3, /** * surface was destroyed before its role object */ WL_SURFACE_ERROR_DEFUNCT_ROLE_OBJECT = 4, }; #endif /* WL_SURFACE_ERROR_ENUM */ /** * @ingroup iface_wl_surface * @struct wl_surface_interface */ struct wl_surface_interface { /** * delete surface * * Deletes the surface and invalidates its object ID. */ void (*destroy)(struct wl_client *client, struct wl_resource *resource); /** * set the surface contents * * Set a buffer as the content of this surface. * * The new size of the surface is calculated based on the buffer * size transformed by the inverse buffer_transform and the inverse * buffer_scale. This means that at commit time the supplied buffer * size must be an integer multiple of the buffer_scale. If that's * not the case, an invalid_size error is sent. * * The x and y arguments specify the location of the new pending * buffer's upper left corner, relative to the current buffer's * upper left corner, in surface-local coordinates. In other words, * the x and y, combined with the new surface size define in which * directions the surface's size changes. Setting anything other * than 0 as x and y arguments is discouraged, and should instead * be replaced with using the separate wl_surface.offset request. * * When the bound wl_surface version is 5 or higher, passing any * non-zero x or y is a protocol violation, and will result in an * 'invalid_offset' error being raised. The x and y arguments are * ignored and do not change the pending state. To achieve * equivalent semantics, use wl_surface.offset. * * Surface contents are double-buffered state, see * wl_surface.commit. * * The initial surface contents are void; there is no content. * wl_surface.attach assigns the given wl_buffer as the pending * wl_buffer. wl_surface.commit makes the pending wl_buffer the new * surface contents, and the size of the surface becomes the size * calculated from the wl_buffer, as described above. After commit, * there is no pending buffer until the next attach. * * Committing a pending wl_buffer allows the compositor to read the * pixels in the wl_buffer. The compositor may access the pixels at * any time after the wl_surface.commit request. When the * compositor will not access the pixels anymore, it will send the * wl_buffer.release event. Only after receiving wl_buffer.release, * the client may reuse the wl_buffer. A wl_buffer that has been * attached and then replaced by another attach instead of * committed will not receive a release event, and is not used by * the compositor. * * If a pending wl_buffer has been committed to more than one * wl_surface, the delivery of wl_buffer.release events becomes * undefined. A well behaved client should not rely on * wl_buffer.release events in this case. Alternatively, a client * could create multiple wl_buffer objects from the same backing * storage or use wp_linux_buffer_release. * * Destroying the wl_buffer after wl_buffer.release does not change * the surface contents. Destroying the wl_buffer before * wl_buffer.release is allowed as long as the underlying buffer * storage isn't re-used (this can happen e.g. on client process * termination). However, if the client destroys the wl_buffer * before receiving the wl_buffer.release event and mutates the * underlying buffer storage, the surface contents become undefined * immediately. * * If wl_surface.attach is sent with a NULL wl_buffer, the * following wl_surface.commit will remove the surface content. * @param buffer buffer of surface contents * @param x surface-local x coordinate * @param y surface-local y coordinate */ void (*attach)(struct wl_client *client, struct wl_resource *resource, struct wl_resource *buffer, int32_t x, int32_t y); /** * mark part of the surface damaged * * This request is used to describe the regions where the pending * buffer is different from the current surface contents, and where * the surface therefore needs to be repainted. The compositor * ignores the parts of the damage that fall outside of the * surface. * * Damage is double-buffered state, see wl_surface.commit. * * The damage rectangle is specified in surface-local coordinates, * where x and y specify the upper left corner of the damage * rectangle. * * The initial value for pending damage is empty: no damage. * wl_surface.damage adds pending damage: the new pending damage is * the union of old pending damage and the given rectangle. * * wl_surface.commit assigns pending damage as the current damage, * and clears pending damage. The server will clear the current * damage as it repaints the surface. * * Note! New clients should not use this request. Instead damage * can be posted with wl_surface.damage_buffer which uses buffer * coordinates instead of surface coordinates. * @param x surface-local x coordinate * @param y surface-local y coordinate * @param width width of damage rectangle * @param height height of damage rectangle */ void (*damage)(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height); /** * request a frame throttling hint * * Request a notification when it is a good time to start drawing * a new frame, by creating a frame callback. This is useful for * throttling redrawing operations, and driving animations. * * When a client is animating on a wl_surface, it can use the * 'frame' request to get notified when it is a good time to draw * and commit the next frame of animation. If the client commits an * update earlier than that, it is likely that some updates will * not make it to the display, and the client is wasting resources * by drawing too often. * * The frame request will take effect on the next * wl_surface.commit. The notification will only be posted for one * frame unless requested again. For a wl_surface, the * notifications are posted in the order the frame requests were * committed. * * The server must send the notifications so that a client will not * send excessive updates, while still allowing the highest * possible update rate for clients that wait for the reply before * drawing again. The server should give some time for the client * to draw and commit after sending the frame callback events to * let it hit the next output refresh. * * A server should avoid signaling the frame callbacks if the * surface is not visible in any way, e.g. the surface is * off-screen, or completely obscured by other opaque surfaces. * * The object returned by this request will be destroyed by the * compositor after the callback is fired and as such the client * must not attempt to use it after that point. * * The callback_data passed in the callback is the current time, in * milliseconds, with an undefined base. * @param callback callback object for the frame request */ void (*frame)(struct wl_client *client, struct wl_resource *resource, uint32_t callback); /** * set opaque region * * This request sets the region of the surface that contains * opaque content. * * The opaque region is an optimization hint for the compositor * that lets it optimize the redrawing of content behind opaque * regions. Setting an opaque region is not required for correct * behaviour, but marking transparent content as opaque will result * in repaint artifacts. * * The opaque region is specified in surface-local coordinates. * * The compositor ignores the parts of the opaque region that fall * outside of the surface. * * Opaque region is double-buffered state, see wl_surface.commit. * * wl_surface.set_opaque_region changes the pending opaque region. * wl_surface.commit copies the pending region to the current * region. Otherwise, the pending and current regions are never * changed. * * The initial value for an opaque region is empty. Setting the * pending opaque region has copy semantics, and the wl_region * object can be destroyed immediately. A NULL wl_region causes the * pending opaque region to be set to empty. * @param region opaque region of the surface */ void (*set_opaque_region)(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region); /** * set input region * * This request sets the region of the surface that can receive * pointer and touch events. * * Input events happening outside of this region will try the next * surface in the server surface stack. The compositor ignores the * parts of the input region that fall outside of the surface. * * The input region is specified in surface-local coordinates. * * Input region is double-buffered state, see wl_surface.commit. * * wl_surface.set_input_region changes the pending input region. * wl_surface.commit copies the pending region to the current * region. Otherwise the pending and current regions are never * changed, except cursor and icon surfaces are special cases, see * wl_pointer.set_cursor and wl_data_device.start_drag. * * The initial value for an input region is infinite. That means * the whole surface will accept input. Setting the pending input * region has copy semantics, and the wl_region object can be * destroyed immediately. A NULL wl_region causes the input region * to be set to infinite. * @param region input region of the surface */ void (*set_input_region)(struct wl_client *client, struct wl_resource *resource, struct wl_resource *region); /** * commit pending surface state * * Surface state (input, opaque, and damage regions, attached * buffers, etc.) is double-buffered. Protocol requests modify the * pending state, as opposed to the current state in use by the * compositor. A commit request atomically applies all pending * state, replacing the current state. After commit, the new * pending state is as documented for each related request. * * On commit, a pending wl_buffer is applied first, and all other * state second. This means that all coordinates in double-buffered * state are relative to the new wl_buffer coming into use, except * for wl_surface.attach itself. If there is no pending wl_buffer, * the coordinates are relative to the current surface contents. * * All requests that need a commit to become effective are * documented to affect double-buffered state. * * Other interfaces may add further double-buffered surface state. */ void (*commit)(struct wl_client *client, struct wl_resource *resource); /** * sets the buffer transformation * * This request sets an optional transformation on how the * compositor interprets the contents of the buffer attached to the * surface. The accepted values for the transform parameter are the * values for wl_output.transform. * * Buffer transform is double-buffered state, see * wl_surface.commit. * * A newly created surface has its buffer transformation set to * normal. * * wl_surface.set_buffer_transform changes the pending buffer * transformation. wl_surface.commit copies the pending buffer * transformation to the current one. Otherwise, the pending and * current values are never changed. * * The purpose of this request is to allow clients to render * content according to the output transform, thus permitting the * compositor to use certain optimizations even if the display is * rotated. Using hardware overlays and scanning out a client * buffer for fullscreen surfaces are examples of such * optimizations. Those optimizations are highly dependent on the * compositor implementation, so the use of this request should be * considered on a case-by-case basis. * * Note that if the transform value includes 90 or 270 degree * rotation, the width of the buffer will become the surface height * and the height of the buffer will become the surface width. * * If transform is not one of the values from the * wl_output.transform enum the invalid_transform protocol error is * raised. * @param transform transform for interpreting buffer contents * @since 2 */ void (*set_buffer_transform)(struct wl_client *client, struct wl_resource *resource, int32_t transform); /** * sets the buffer scaling factor * * This request sets an optional scaling factor on how the * compositor interprets the contents of the buffer attached to the * window. * * Buffer scale is double-buffered state, see wl_surface.commit. * * A newly created surface has its buffer scale set to 1. * * wl_surface.set_buffer_scale changes the pending buffer scale. * wl_surface.commit copies the pending buffer scale to the current * one. Otherwise, the pending and current values are never * changed. * * The purpose of this request is to allow clients to supply higher * resolution buffer data for use on high resolution outputs. It is * intended that you pick the same buffer scale as the scale of the * output that the surface is displayed on. This means the * compositor can avoid scaling when rendering the surface on that * output. * * Note that if the scale is larger than 1, then you have to attach * a buffer that is larger (by a factor of scale in each dimension) * than the desired surface size. * * If scale is not positive the invalid_scale protocol error is * raised. * @param scale positive scale for interpreting buffer contents * @since 3 */ void (*set_buffer_scale)(struct wl_client *client, struct wl_resource *resource, int32_t scale); /** * mark part of the surface damaged using buffer coordinates * * This request is used to describe the regions where the pending * buffer is different from the current surface contents, and where * the surface therefore needs to be repainted. The compositor * ignores the parts of the damage that fall outside of the * surface. * * Damage is double-buffered state, see wl_surface.commit. * * The damage rectangle is specified in buffer coordinates, where x * and y specify the upper left corner of the damage rectangle. * * The initial value for pending damage is empty: no damage. * wl_surface.damage_buffer adds pending damage: the new pending * damage is the union of old pending damage and the given * rectangle. * * wl_surface.commit assigns pending damage as the current damage, * and clears pending damage. The server will clear the current * damage as it repaints the surface. * * This request differs from wl_surface.damage in only one way - it * takes damage in buffer coordinates instead of surface-local * coordinates. While this generally is more intuitive than surface * coordinates, it is especially desirable when using wp_viewport * or when a drawing library (like EGL) is unaware of buffer scale * and buffer transform. * * Note: Because buffer transformation changes and damage requests * may be interleaved in the protocol stream, it is impossible to * determine the actual mapping between surface and buffer damage * until wl_surface.commit time. Therefore, compositors wishing to * take both kinds of damage into account will have to accumulate * damage from the two requests separately and only transform from * one to the other after receiving the wl_surface.commit. * @param x buffer-local x coordinate * @param y buffer-local y coordinate * @param width width of damage rectangle * @param height height of damage rectangle * @since 4 */ void (*damage_buffer)(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height); /** * set the surface contents offset * * The x and y arguments specify the location of the new pending * buffer's upper left corner, relative to the current buffer's * upper left corner, in surface-local coordinates. In other words, * the x and y, combined with the new surface size define in which * directions the surface's size changes. * * Surface location offset is double-buffered state, see * wl_surface.commit. * * This request is semantically equivalent to and the replaces the * x and y arguments in the wl_surface.attach request in wl_surface * versions prior to 5. See wl_surface.attach for details. * @param x surface-local x coordinate * @param y surface-local y coordinate * @since 5 */ void (*offset)(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y); }; #define WL_SURFACE_ENTER 0 #define WL_SURFACE_LEAVE 1 #define WL_SURFACE_PREFERRED_BUFFER_SCALE 2 #define WL_SURFACE_PREFERRED_BUFFER_TRANSFORM 3 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_ENTER_SINCE_VERSION 1 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_LEAVE_SINCE_VERSION 1 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_PREFERRED_BUFFER_SCALE_SINCE_VERSION 6 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_PREFERRED_BUFFER_TRANSFORM_SINCE_VERSION 6 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_DESTROY_SINCE_VERSION 1 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_ATTACH_SINCE_VERSION 1 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_DAMAGE_SINCE_VERSION 1 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_FRAME_SINCE_VERSION 1 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_SET_OPAQUE_REGION_SINCE_VERSION 1 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_SET_INPUT_REGION_SINCE_VERSION 1 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_COMMIT_SINCE_VERSION 1 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_SET_BUFFER_TRANSFORM_SINCE_VERSION 2 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_SET_BUFFER_SCALE_SINCE_VERSION 3 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_DAMAGE_BUFFER_SINCE_VERSION 4 /** * @ingroup iface_wl_surface */ #define WL_SURFACE_OFFSET_SINCE_VERSION 5 /** * @ingroup iface_wl_surface * Sends an enter event to the client owning the resource. * @param resource_ The client's resource * @param output output entered by the surface */ static inline void wl_surface_send_enter(struct wl_resource *resource_, struct wl_resource *output) { wl_resource_post_event(resource_, WL_SURFACE_ENTER, output); } /** * @ingroup iface_wl_surface * Sends an leave event to the client owning the resource. * @param resource_ The client's resource * @param output output left by the surface */ static inline void wl_surface_send_leave(struct wl_resource *resource_, struct wl_resource *output) { wl_resource_post_event(resource_, WL_SURFACE_LEAVE, output); } /** * @ingroup iface_wl_surface * Sends an preferred_buffer_scale event to the client owning the resource. * @param resource_ The client's resource * @param factor preferred scaling factor */ static inline void wl_surface_send_preferred_buffer_scale(struct wl_resource *resource_, int32_t factor) { wl_resource_post_event(resource_, WL_SURFACE_PREFERRED_BUFFER_SCALE, factor); } /** * @ingroup iface_wl_surface * Sends an preferred_buffer_transform event to the client owning the resource. * @param resource_ The client's resource * @param transform preferred transform */ static inline void wl_surface_send_preferred_buffer_transform(struct wl_resource *resource_, uint32_t transform) { wl_resource_post_event(resource_, WL_SURFACE_PREFERRED_BUFFER_TRANSFORM, transform); } #ifndef WL_SEAT_CAPABILITY_ENUM #define WL_SEAT_CAPABILITY_ENUM /** * @ingroup iface_wl_seat * seat capability bitmask * * This is a bitmask of capabilities this seat has; if a member is * set, then it is present on the seat. */ enum wl_seat_capability { /** * the seat has pointer devices */ WL_SEAT_CAPABILITY_POINTER = 1, /** * the seat has one or more keyboards */ WL_SEAT_CAPABILITY_KEYBOARD = 2, /** * the seat has touch devices */ WL_SEAT_CAPABILITY_TOUCH = 4, }; #endif /* WL_SEAT_CAPABILITY_ENUM */ #ifndef WL_SEAT_ERROR_ENUM #define WL_SEAT_ERROR_ENUM /** * @ingroup iface_wl_seat * wl_seat error values * * These errors can be emitted in response to wl_seat requests. */ enum wl_seat_error { /** * get_pointer, get_keyboard or get_touch called on seat without the matching capability */ WL_SEAT_ERROR_MISSING_CAPABILITY = 0, }; #endif /* WL_SEAT_ERROR_ENUM */ /** * @ingroup iface_wl_seat * @struct wl_seat_interface */ struct wl_seat_interface { /** * return pointer object * * The ID provided will be initialized to the wl_pointer * interface for this seat. * * This request only takes effect if the seat has the pointer * capability, or has had the pointer capability in the past. It is * a protocol violation to issue this request on a seat that has * never had the pointer capability. The missing_capability error * will be sent in this case. * @param id seat pointer */ void (*get_pointer)(struct wl_client *client, struct wl_resource *resource, uint32_t id); /** * return keyboard object * * The ID provided will be initialized to the wl_keyboard * interface for this seat. * * This request only takes effect if the seat has the keyboard * capability, or has had the keyboard capability in the past. It * is a protocol violation to issue this request on a seat that has * never had the keyboard capability. The missing_capability error * will be sent in this case. * @param id seat keyboard */ void (*get_keyboard)(struct wl_client *client, struct wl_resource *resource, uint32_t id); /** * return touch object * * The ID provided will be initialized to the wl_touch interface * for this seat. * * This request only takes effect if the seat has the touch * capability, or has had the touch capability in the past. It is a * protocol violation to issue this request on a seat that has * never had the touch capability. The missing_capability error * will be sent in this case. * @param id seat touch interface */ void (*get_touch)(struct wl_client *client, struct wl_resource *resource, uint32_t id); /** * release the seat object * * Using this request a client can tell the server that it is not * going to use the seat object anymore. * @since 5 */ void (*release)(struct wl_client *client, struct wl_resource *resource); }; #define WL_SEAT_CAPABILITIES 0 #define WL_SEAT_NAME 1 /** * @ingroup iface_wl_seat */ #define WL_SEAT_CAPABILITIES_SINCE_VERSION 1 /** * @ingroup iface_wl_seat */ #define WL_SEAT_NAME_SINCE_VERSION 2 /** * @ingroup iface_wl_seat */ #define WL_SEAT_GET_POINTER_SINCE_VERSION 1 /** * @ingroup iface_wl_seat */ #define WL_SEAT_GET_KEYBOARD_SINCE_VERSION 1 /** * @ingroup iface_wl_seat */ #define WL_SEAT_GET_TOUCH_SINCE_VERSION 1 /** * @ingroup iface_wl_seat */ #define WL_SEAT_RELEASE_SINCE_VERSION 5 /** * @ingroup iface_wl_seat * Sends an capabilities event to the client owning the resource. * @param resource_ The client's resource * @param capabilities capabilities of the seat */ static inline void wl_seat_send_capabilities(struct wl_resource *resource_, uint32_t capabilities) { wl_resource_post_event(resource_, WL_SEAT_CAPABILITIES, capabilities); } /** * @ingroup iface_wl_seat * Sends an name event to the client owning the resource. * @param resource_ The client's resource * @param name seat identifier */ static inline void wl_seat_send_name(struct wl_resource *resource_, const char *name) { wl_resource_post_event(resource_, WL_SEAT_NAME, name); } #ifndef WL_POINTER_ERROR_ENUM #define WL_POINTER_ERROR_ENUM enum wl_pointer_error { /** * given wl_surface has another role */ WL_POINTER_ERROR_ROLE = 0, }; #endif /* WL_POINTER_ERROR_ENUM */ #ifndef WL_POINTER_BUTTON_STATE_ENUM #define WL_POINTER_BUTTON_STATE_ENUM /** * @ingroup iface_wl_pointer * physical button state * * Describes the physical state of a button that produced the button * event. */ enum wl_pointer_button_state { /** * the button is not pressed */ WL_POINTER_BUTTON_STATE_RELEASED = 0, /** * the button is pressed */ WL_POINTER_BUTTON_STATE_PRESSED = 1, }; #endif /* WL_POINTER_BUTTON_STATE_ENUM */ #ifndef WL_POINTER_AXIS_ENUM #define WL_POINTER_AXIS_ENUM /** * @ingroup iface_wl_pointer * axis types * * Describes the axis types of scroll events. */ enum wl_pointer_axis { /** * vertical axis */ WL_POINTER_AXIS_VERTICAL_SCROLL = 0, /** * horizontal axis */ WL_POINTER_AXIS_HORIZONTAL_SCROLL = 1, }; #endif /* WL_POINTER_AXIS_ENUM */ #ifndef WL_POINTER_AXIS_SOURCE_ENUM #define WL_POINTER_AXIS_SOURCE_ENUM /** * @ingroup iface_wl_pointer * axis source types * * Describes the source types for axis events. This indicates to the * client how an axis event was physically generated; a client may * adjust the user interface accordingly. For example, scroll events * from a "finger" source may be in a smooth coordinate space with * kinetic scrolling whereas a "wheel" source may be in discrete steps * of a number of lines. * * The "continuous" axis source is a device generating events in a * continuous coordinate space, but using something other than a * finger. One example for this source is button-based scrolling where * the vertical motion of a device is converted to scroll events while * a button is held down. * * The "wheel tilt" axis source indicates that the actual device is a * wheel but the scroll event is not caused by a rotation but a * (usually sideways) tilt of the wheel. */ enum wl_pointer_axis_source { /** * a physical wheel rotation */ WL_POINTER_AXIS_SOURCE_WHEEL = 0, /** * finger on a touch surface */ WL_POINTER_AXIS_SOURCE_FINGER = 1, /** * continuous coordinate space */ WL_POINTER_AXIS_SOURCE_CONTINUOUS = 2, /** * a physical wheel tilt * @since 6 */ WL_POINTER_AXIS_SOURCE_WHEEL_TILT = 3, }; /** * @ingroup iface_wl_pointer */ #define WL_POINTER_AXIS_SOURCE_WHEEL_TILT_SINCE_VERSION 6 #endif /* WL_POINTER_AXIS_SOURCE_ENUM */ #ifndef WL_POINTER_AXIS_RELATIVE_DIRECTION_ENUM #define WL_POINTER_AXIS_RELATIVE_DIRECTION_ENUM /** * @ingroup iface_wl_pointer * axis relative direction * * This specifies the direction of the physical motion that caused a * wl_pointer.axis event, relative to the wl_pointer.axis direction. */ enum wl_pointer_axis_relative_direction { /** * physical motion matches axis direction */ WL_POINTER_AXIS_RELATIVE_DIRECTION_IDENTICAL = 0, /** * physical motion is the inverse of the axis direction */ WL_POINTER_AXIS_RELATIVE_DIRECTION_INVERTED = 1, }; #endif /* WL_POINTER_AXIS_RELATIVE_DIRECTION_ENUM */ /** * @ingroup iface_wl_pointer * @struct wl_pointer_interface */ struct wl_pointer_interface { /** * set the pointer surface * * Set the pointer surface, i.e., the surface that contains the * pointer image (cursor). This request gives the surface the role * of a cursor. If the surface already has another role, it raises * a protocol error. * * The cursor actually changes only if the pointer focus for this * device is one of the requesting client's surfaces or the surface * parameter is the current pointer surface. If there was a * previous surface set with this request it is replaced. If * surface is NULL, the pointer image is hidden. * * The parameters hotspot_x and hotspot_y define the position of * the pointer surface relative to the pointer location. Its * top-left corner is always at (x, y) - (hotspot_x, hotspot_y), * where (x, y) are the coordinates of the pointer location, in * surface-local coordinates. * * On surface.attach requests to the pointer surface, hotspot_x and * hotspot_y are decremented by the x and y parameters passed to * the request. Attach must be confirmed by wl_surface.commit as * usual. * * The hotspot can also be updated by passing the currently set * pointer surface to this request with new values for hotspot_x * and hotspot_y. * * The input region is ignored for wl_surfaces with the role of a * cursor. When the use as a cursor ends, the wl_surface is * unmapped. * * The serial parameter must match the latest wl_pointer.enter * serial number sent to the client. Otherwise the request will be * ignored. * @param serial serial number of the enter event * @param surface pointer surface * @param hotspot_x surface-local x coordinate * @param hotspot_y surface-local y coordinate */ void (*set_cursor)(struct wl_client *client, struct wl_resource *resource, uint32_t serial, struct wl_resource *surface, int32_t hotspot_x, int32_t hotspot_y); /** * release the pointer object * * Using this request a client can tell the server that it is not * going to use the pointer object anymore. * * This request destroys the pointer proxy object, so clients must * not call wl_pointer_destroy() after using this request. * @since 3 */ void (*release)(struct wl_client *client, struct wl_resource *resource); }; #define WL_POINTER_ENTER 0 #define WL_POINTER_LEAVE 1 #define WL_POINTER_MOTION 2 #define WL_POINTER_BUTTON 3 #define WL_POINTER_AXIS 4 #define WL_POINTER_FRAME 5 #define WL_POINTER_AXIS_SOURCE 6 #define WL_POINTER_AXIS_STOP 7 #define WL_POINTER_AXIS_DISCRETE 8 #define WL_POINTER_AXIS_VALUE120 9 #define WL_POINTER_AXIS_RELATIVE_DIRECTION 10 /** * @ingroup iface_wl_pointer */ #define WL_POINTER_ENTER_SINCE_VERSION 1 /** * @ingroup iface_wl_pointer */ #define WL_POINTER_LEAVE_SINCE_VERSION 1 /** * @ingroup iface_wl_pointer */ #define WL_POINTER_MOTION_SINCE_VERSION 1 /** * @ingroup iface_wl_pointer */ #define WL_POINTER_BUTTON_SINCE_VERSION 1 /** * @ingroup iface_wl_pointer */ #define WL_POINTER_AXIS_SINCE_VERSION 1 /** * @ingroup iface_wl_pointer */ #define WL_POINTER_FRAME_SINCE_VERSION 5 /** * @ingroup iface_wl_pointer */ #define WL_POINTER_AXIS_SOURCE_SINCE_VERSION 5 /** * @ingroup iface_wl_pointer */ #define WL_POINTER_AXIS_STOP_SINCE_VERSION 5 /** * @ingroup iface_wl_pointer */ #define WL_POINTER_AXIS_DISCRETE_SINCE_VERSION 5 /** * @ingroup iface_wl_pointer */ #define WL_POINTER_AXIS_VALUE120_SINCE_VERSION 8 /** * @ingroup iface_wl_pointer */ #define WL_POINTER_AXIS_RELATIVE_DIRECTION_SINCE_VERSION 9 /** * @ingroup iface_wl_pointer */ #define WL_POINTER_SET_CURSOR_SINCE_VERSION 1 /** * @ingroup iface_wl_pointer */ #define WL_POINTER_RELEASE_SINCE_VERSION 3 /** * @ingroup iface_wl_pointer * Sends an enter event to the client owning the resource. * @param resource_ The client's resource * @param serial serial number of the enter event * @param surface surface entered by the pointer * @param surface_x surface-local x coordinate * @param surface_y surface-local y coordinate */ static inline void wl_pointer_send_enter(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) { wl_resource_post_event(resource_, WL_POINTER_ENTER, serial, surface, surface_x, surface_y); } /** * @ingroup iface_wl_pointer * Sends an leave event to the client owning the resource. * @param resource_ The client's resource * @param serial serial number of the leave event * @param surface surface left by the pointer */ static inline void wl_pointer_send_leave(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface) { wl_resource_post_event(resource_, WL_POINTER_LEAVE, serial, surface); } /** * @ingroup iface_wl_pointer * Sends an motion event to the client owning the resource. * @param resource_ The client's resource * @param time timestamp with millisecond granularity * @param surface_x surface-local x coordinate * @param surface_y surface-local y coordinate */ static inline void wl_pointer_send_motion(struct wl_resource *resource_, uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) { wl_resource_post_event(resource_, WL_POINTER_MOTION, time, surface_x, surface_y); } /** * @ingroup iface_wl_pointer * Sends an button event to the client owning the resource. * @param resource_ The client's resource * @param serial serial number of the button event * @param time timestamp with millisecond granularity * @param button button that produced the event * @param state physical state of the button */ static inline void wl_pointer_send_button(struct wl_resource *resource_, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { wl_resource_post_event(resource_, WL_POINTER_BUTTON, serial, time, button, state); } /** * @ingroup iface_wl_pointer * Sends an axis event to the client owning the resource. * @param resource_ The client's resource * @param time timestamp with millisecond granularity * @param axis axis type * @param value length of vector in surface-local coordinate space */ static inline void wl_pointer_send_axis(struct wl_resource *resource_, uint32_t time, uint32_t axis, wl_fixed_t value) { wl_resource_post_event(resource_, WL_POINTER_AXIS, time, axis, value); } /** * @ingroup iface_wl_pointer * Sends an frame event to the client owning the resource. * @param resource_ The client's resource */ static inline void wl_pointer_send_frame(struct wl_resource *resource_) { wl_resource_post_event(resource_, WL_POINTER_FRAME); } /** * @ingroup iface_wl_pointer * Sends an axis_source event to the client owning the resource. * @param resource_ The client's resource * @param axis_source source of the axis event */ static inline void wl_pointer_send_axis_source(struct wl_resource *resource_, uint32_t axis_source) { wl_resource_post_event(resource_, WL_POINTER_AXIS_SOURCE, axis_source); } /** * @ingroup iface_wl_pointer * Sends an axis_stop event to the client owning the resource. * @param resource_ The client's resource * @param time timestamp with millisecond granularity * @param axis the axis stopped with this event */ static inline void wl_pointer_send_axis_stop(struct wl_resource *resource_, uint32_t time, uint32_t axis) { wl_resource_post_event(resource_, WL_POINTER_AXIS_STOP, time, axis); } /** * @ingroup iface_wl_pointer * Sends an axis_discrete event to the client owning the resource. * @param resource_ The client's resource * @param axis axis type * @param discrete number of steps */ static inline void wl_pointer_send_axis_discrete(struct wl_resource *resource_, uint32_t axis, int32_t discrete) { wl_resource_post_event(resource_, WL_POINTER_AXIS_DISCRETE, axis, discrete); } /** * @ingroup iface_wl_pointer * Sends an axis_value120 event to the client owning the resource. * @param resource_ The client's resource * @param axis axis type * @param value120 scroll distance as fraction of 120 */ static inline void wl_pointer_send_axis_value120(struct wl_resource *resource_, uint32_t axis, int32_t value120) { wl_resource_post_event(resource_, WL_POINTER_AXIS_VALUE120, axis, value120); } /** * @ingroup iface_wl_pointer * Sends an axis_relative_direction event to the client owning the resource. * @param resource_ The client's resource * @param axis axis type * @param direction physical direction relative to axis motion */ static inline void wl_pointer_send_axis_relative_direction(struct wl_resource *resource_, uint32_t axis, uint32_t direction) { wl_resource_post_event(resource_, WL_POINTER_AXIS_RELATIVE_DIRECTION, axis, direction); } #ifndef WL_KEYBOARD_KEYMAP_FORMAT_ENUM #define WL_KEYBOARD_KEYMAP_FORMAT_ENUM /** * @ingroup iface_wl_keyboard * keyboard mapping format * * This specifies the format of the keymap provided to the * client with the wl_keyboard.keymap event. */ enum wl_keyboard_keymap_format { /** * no keymap; client must understand how to interpret the raw keycode */ WL_KEYBOARD_KEYMAP_FORMAT_NO_KEYMAP = 0, /** * libxkbcommon compatible, null-terminated string; to determine the xkb keycode, clients must add 8 to the key event keycode */ WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1 = 1, }; #endif /* WL_KEYBOARD_KEYMAP_FORMAT_ENUM */ #ifndef WL_KEYBOARD_KEY_STATE_ENUM #define WL_KEYBOARD_KEY_STATE_ENUM /** * @ingroup iface_wl_keyboard * physical key state * * Describes the physical state of a key that produced the key event. */ enum wl_keyboard_key_state { /** * key is not pressed */ WL_KEYBOARD_KEY_STATE_RELEASED = 0, /** * key is pressed */ WL_KEYBOARD_KEY_STATE_PRESSED = 1, }; #endif /* WL_KEYBOARD_KEY_STATE_ENUM */ /** * @ingroup iface_wl_keyboard * @struct wl_keyboard_interface */ struct wl_keyboard_interface { /** * release the keyboard object * * * @since 3 */ void (*release)(struct wl_client *client, struct wl_resource *resource); }; #define WL_KEYBOARD_KEYMAP 0 #define WL_KEYBOARD_ENTER 1 #define WL_KEYBOARD_LEAVE 2 #define WL_KEYBOARD_KEY 3 #define WL_KEYBOARD_MODIFIERS 4 #define WL_KEYBOARD_REPEAT_INFO 5 /** * @ingroup iface_wl_keyboard */ #define WL_KEYBOARD_KEYMAP_SINCE_VERSION 1 /** * @ingroup iface_wl_keyboard */ #define WL_KEYBOARD_ENTER_SINCE_VERSION 1 /** * @ingroup iface_wl_keyboard */ #define WL_KEYBOARD_LEAVE_SINCE_VERSION 1 /** * @ingroup iface_wl_keyboard */ #define WL_KEYBOARD_KEY_SINCE_VERSION 1 /** * @ingroup iface_wl_keyboard */ #define WL_KEYBOARD_MODIFIERS_SINCE_VERSION 1 /** * @ingroup iface_wl_keyboard */ #define WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION 4 /** * @ingroup iface_wl_keyboard */ #define WL_KEYBOARD_RELEASE_SINCE_VERSION 3 /** * @ingroup iface_wl_keyboard * Sends an keymap event to the client owning the resource. * @param resource_ The client's resource * @param format keymap format * @param fd keymap file descriptor * @param size keymap size, in bytes */ static inline void wl_keyboard_send_keymap(struct wl_resource *resource_, uint32_t format, int32_t fd, uint32_t size) { wl_resource_post_event(resource_, WL_KEYBOARD_KEYMAP, format, fd, size); } /** * @ingroup iface_wl_keyboard * Sends an enter event to the client owning the resource. * @param resource_ The client's resource * @param serial serial number of the enter event * @param surface surface gaining keyboard focus * @param keys the currently pressed keys */ static inline void wl_keyboard_send_enter(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface, struct wl_array *keys) { wl_resource_post_event(resource_, WL_KEYBOARD_ENTER, serial, surface, keys); } /** * @ingroup iface_wl_keyboard * Sends an leave event to the client owning the resource. * @param resource_ The client's resource * @param serial serial number of the leave event * @param surface surface that lost keyboard focus */ static inline void wl_keyboard_send_leave(struct wl_resource *resource_, uint32_t serial, struct wl_resource *surface) { wl_resource_post_event(resource_, WL_KEYBOARD_LEAVE, serial, surface); } /** * @ingroup iface_wl_keyboard * Sends an key event to the client owning the resource. * @param resource_ The client's resource * @param serial serial number of the key event * @param time timestamp with millisecond granularity * @param key key that produced the event * @param state physical state of the key */ static inline void wl_keyboard_send_key(struct wl_resource *resource_, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) { wl_resource_post_event(resource_, WL_KEYBOARD_KEY, serial, time, key, state); } /** * @ingroup iface_wl_keyboard * Sends an modifiers event to the client owning the resource. * @param resource_ The client's resource * @param serial serial number of the modifiers event * @param mods_depressed depressed modifiers * @param mods_latched latched modifiers * @param mods_locked locked modifiers * @param group keyboard layout */ static inline void wl_keyboard_send_modifiers(struct wl_resource *resource_, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { wl_resource_post_event(resource_, WL_KEYBOARD_MODIFIERS, serial, mods_depressed, mods_latched, mods_locked, group); } /** * @ingroup iface_wl_keyboard * Sends an repeat_info event to the client owning the resource. * @param resource_ The client's resource * @param rate the rate of repeating keys in characters per second * @param delay delay in milliseconds since key down until repeating starts */ static inline void wl_keyboard_send_repeat_info(struct wl_resource *resource_, int32_t rate, int32_t delay) { wl_resource_post_event(resource_, WL_KEYBOARD_REPEAT_INFO, rate, delay); } /** * @ingroup iface_wl_touch * @struct wl_touch_interface */ struct wl_touch_interface { /** * release the touch object * * * @since 3 */ void (*release)(struct wl_client *client, struct wl_resource *resource); }; #define WL_TOUCH_DOWN 0 #define WL_TOUCH_UP 1 #define WL_TOUCH_MOTION 2 #define WL_TOUCH_FRAME 3 #define WL_TOUCH_CANCEL 4 #define WL_TOUCH_SHAPE 5 #define WL_TOUCH_ORIENTATION 6 /** * @ingroup iface_wl_touch */ #define WL_TOUCH_DOWN_SINCE_VERSION 1 /** * @ingroup iface_wl_touch */ #define WL_TOUCH_UP_SINCE_VERSION 1 /** * @ingroup iface_wl_touch */ #define WL_TOUCH_MOTION_SINCE_VERSION 1 /** * @ingroup iface_wl_touch */ #define WL_TOUCH_FRAME_SINCE_VERSION 1 /** * @ingroup iface_wl_touch */ #define WL_TOUCH_CANCEL_SINCE_VERSION 1 /** * @ingroup iface_wl_touch */ #define WL_TOUCH_SHAPE_SINCE_VERSION 6 /** * @ingroup iface_wl_touch */ #define WL_TOUCH_ORIENTATION_SINCE_VERSION 6 /** * @ingroup iface_wl_touch */ #define WL_TOUCH_RELEASE_SINCE_VERSION 3 /** * @ingroup iface_wl_touch * Sends an down event to the client owning the resource. * @param resource_ The client's resource * @param serial serial number of the touch down event * @param time timestamp with millisecond granularity * @param surface surface touched * @param id the unique ID of this touch point * @param x surface-local x coordinate * @param y surface-local y coordinate */ static inline void wl_touch_send_down(struct wl_resource *resource_, uint32_t serial, uint32_t time, struct wl_resource *surface, int32_t id, wl_fixed_t x, wl_fixed_t y) { wl_resource_post_event(resource_, WL_TOUCH_DOWN, serial, time, surface, id, x, y); } /** * @ingroup iface_wl_touch * Sends an up event to the client owning the resource. * @param resource_ The client's resource * @param serial serial number of the touch up event * @param time timestamp with millisecond granularity * @param id the unique ID of this touch point */ static inline void wl_touch_send_up(struct wl_resource *resource_, uint32_t serial, uint32_t time, int32_t id) { wl_resource_post_event(resource_, WL_TOUCH_UP, serial, time, id); } /** * @ingroup iface_wl_touch * Sends an motion event to the client owning the resource. * @param resource_ The client's resource * @param time timestamp with millisecond granularity * @param id the unique ID of this touch point * @param x surface-local x coordinate * @param y surface-local y coordinate */ static inline void wl_touch_send_motion(struct wl_resource *resource_, uint32_t time, int32_t id, wl_fixed_t x, wl_fixed_t y) { wl_resource_post_event(resource_, WL_TOUCH_MOTION, time, id, x, y); } /** * @ingroup iface_wl_touch * Sends an frame event to the client owning the resource. * @param resource_ The client's resource */ static inline void wl_touch_send_frame(struct wl_resource *resource_) { wl_resource_post_event(resource_, WL_TOUCH_FRAME); } /** * @ingroup iface_wl_touch * Sends an cancel event to the client owning the resource. * @param resource_ The client's resource */ static inline void wl_touch_send_cancel(struct wl_resource *resource_) { wl_resource_post_event(resource_, WL_TOUCH_CANCEL); } /** * @ingroup iface_wl_touch * Sends an shape event to the client owning the resource. * @param resource_ The client's resource * @param id the unique ID of this touch point * @param major length of the major axis in surface-local coordinates * @param minor length of the minor axis in surface-local coordinates */ static inline void wl_touch_send_shape(struct wl_resource *resource_, int32_t id, wl_fixed_t major, wl_fixed_t minor) { wl_resource_post_event(resource_, WL_TOUCH_SHAPE, id, major, minor); } /** * @ingroup iface_wl_touch * Sends an orientation event to the client owning the resource. * @param resource_ The client's resource * @param id the unique ID of this touch point * @param orientation angle between major axis and positive surface y-axis in degrees */ static inline void wl_touch_send_orientation(struct wl_resource *resource_, int32_t id, wl_fixed_t orientation) { wl_resource_post_event(resource_, WL_TOUCH_ORIENTATION, id, orientation); } #ifndef WL_OUTPUT_SUBPIXEL_ENUM #define WL_OUTPUT_SUBPIXEL_ENUM /** * @ingroup iface_wl_output * subpixel geometry information * * This enumeration describes how the physical * pixels on an output are laid out. */ enum wl_output_subpixel { /** * unknown geometry */ WL_OUTPUT_SUBPIXEL_UNKNOWN = 0, /** * no geometry */ WL_OUTPUT_SUBPIXEL_NONE = 1, /** * horizontal RGB */ WL_OUTPUT_SUBPIXEL_HORIZONTAL_RGB = 2, /** * horizontal BGR */ WL_OUTPUT_SUBPIXEL_HORIZONTAL_BGR = 3, /** * vertical RGB */ WL_OUTPUT_SUBPIXEL_VERTICAL_RGB = 4, /** * vertical BGR */ WL_OUTPUT_SUBPIXEL_VERTICAL_BGR = 5, }; #endif /* WL_OUTPUT_SUBPIXEL_ENUM */ #ifndef WL_OUTPUT_TRANSFORM_ENUM #define WL_OUTPUT_TRANSFORM_ENUM /** * @ingroup iface_wl_output * transform from framebuffer to output * * This describes the transform that a compositor will apply to a * surface to compensate for the rotation or mirroring of an * output device. * * The flipped values correspond to an initial flip around a * vertical axis followed by rotation. * * The purpose is mainly to allow clients to render accordingly and * tell the compositor, so that for fullscreen surfaces, the * compositor will still be able to scan out directly from client * surfaces. */ enum wl_output_transform { /** * no transform */ WL_OUTPUT_TRANSFORM_NORMAL = 0, /** * 90 degrees counter-clockwise */ WL_OUTPUT_TRANSFORM_90 = 1, /** * 180 degrees counter-clockwise */ WL_OUTPUT_TRANSFORM_180 = 2, /** * 270 degrees counter-clockwise */ WL_OUTPUT_TRANSFORM_270 = 3, /** * 180 degree flip around a vertical axis */ WL_OUTPUT_TRANSFORM_FLIPPED = 4, /** * flip and rotate 90 degrees counter-clockwise */ WL_OUTPUT_TRANSFORM_FLIPPED_90 = 5, /** * flip and rotate 180 degrees counter-clockwise */ WL_OUTPUT_TRANSFORM_FLIPPED_180 = 6, /** * flip and rotate 270 degrees counter-clockwise */ WL_OUTPUT_TRANSFORM_FLIPPED_270 = 7, }; #endif /* WL_OUTPUT_TRANSFORM_ENUM */ #ifndef WL_OUTPUT_MODE_ENUM #define WL_OUTPUT_MODE_ENUM /** * @ingroup iface_wl_output * mode information * * These flags describe properties of an output mode. * They are used in the flags bitfield of the mode event. */ enum wl_output_mode { /** * indicates this is the current mode */ WL_OUTPUT_MODE_CURRENT = 0x1, /** * indicates this is the preferred mode */ WL_OUTPUT_MODE_PREFERRED = 0x2, }; #endif /* WL_OUTPUT_MODE_ENUM */ /** * @ingroup iface_wl_output * @struct wl_output_interface */ struct wl_output_interface { /** * release the output object * * Using this request a client can tell the server that it is not * going to use the output object anymore. * @since 3 */ void (*release)(struct wl_client *client, struct wl_resource *resource); }; #define WL_OUTPUT_GEOMETRY 0 #define WL_OUTPUT_MODE 1 #define WL_OUTPUT_DONE 2 #define WL_OUTPUT_SCALE 3 #define WL_OUTPUT_NAME 4 #define WL_OUTPUT_DESCRIPTION 5 /** * @ingroup iface_wl_output */ #define WL_OUTPUT_GEOMETRY_SINCE_VERSION 1 /** * @ingroup iface_wl_output */ #define WL_OUTPUT_MODE_SINCE_VERSION 1 /** * @ingroup iface_wl_output */ #define WL_OUTPUT_DONE_SINCE_VERSION 2 /** * @ingroup iface_wl_output */ #define WL_OUTPUT_SCALE_SINCE_VERSION 2 /** * @ingroup iface_wl_output */ #define WL_OUTPUT_NAME_SINCE_VERSION 4 /** * @ingroup iface_wl_output */ #define WL_OUTPUT_DESCRIPTION_SINCE_VERSION 4 /** * @ingroup iface_wl_output */ #define WL_OUTPUT_RELEASE_SINCE_VERSION 3 /** * @ingroup iface_wl_output * Sends an geometry event to the client owning the resource. * @param resource_ The client's resource * @param x x position within the global compositor space * @param y y position within the global compositor space * @param physical_width width in millimeters of the output * @param physical_height height in millimeters of the output * @param subpixel subpixel orientation of the output * @param make textual description of the manufacturer * @param model textual description of the model * @param transform transform that maps framebuffer to output */ static inline void wl_output_send_geometry(struct wl_resource *resource_, int32_t x, int32_t y, int32_t physical_width, int32_t physical_height, int32_t subpixel, const char *make, const char *model, int32_t transform) { wl_resource_post_event(resource_, WL_OUTPUT_GEOMETRY, x, y, physical_width, physical_height, subpixel, make, model, transform); } /** * @ingroup iface_wl_output * Sends an mode event to the client owning the resource. * @param resource_ The client's resource * @param flags bitfield of mode flags * @param width width of the mode in hardware units * @param height height of the mode in hardware units * @param refresh vertical refresh rate in mHz */ static inline void wl_output_send_mode(struct wl_resource *resource_, uint32_t flags, int32_t width, int32_t height, int32_t refresh) { wl_resource_post_event(resource_, WL_OUTPUT_MODE, flags, width, height, refresh); } /** * @ingroup iface_wl_output * Sends an done event to the client owning the resource. * @param resource_ The client's resource */ static inline void wl_output_send_done(struct wl_resource *resource_) { wl_resource_post_event(resource_, WL_OUTPUT_DONE); } /** * @ingroup iface_wl_output * Sends an scale event to the client owning the resource. * @param resource_ The client's resource * @param factor scaling factor of output */ static inline void wl_output_send_scale(struct wl_resource *resource_, int32_t factor) { wl_resource_post_event(resource_, WL_OUTPUT_SCALE, factor); } /** * @ingroup iface_wl_output * Sends an name event to the client owning the resource. * @param resource_ The client's resource * @param name output name */ static inline void wl_output_send_name(struct wl_resource *resource_, const char *name) { wl_resource_post_event(resource_, WL_OUTPUT_NAME, name); } /** * @ingroup iface_wl_output * Sends an description event to the client owning the resource. * @param resource_ The client's resource * @param description output description */ static inline void wl_output_send_description(struct wl_resource *resource_, const char *description) { wl_resource_post_event(resource_, WL_OUTPUT_DESCRIPTION, description); } /** * @ingroup iface_wl_region * @struct wl_region_interface */ struct wl_region_interface { /** * destroy region * * Destroy the region. This will invalidate the object ID. */ void (*destroy)(struct wl_client *client, struct wl_resource *resource); /** * add rectangle to region * * Add the specified rectangle to the region. * @param x region-local x coordinate * @param y region-local y coordinate * @param width rectangle width * @param height rectangle height */ void (*add)(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height); /** * subtract rectangle from region * * Subtract the specified rectangle from the region. * @param x region-local x coordinate * @param y region-local y coordinate * @param width rectangle width * @param height rectangle height */ void (*subtract)(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y, int32_t width, int32_t height); }; /** * @ingroup iface_wl_region */ #define WL_REGION_DESTROY_SINCE_VERSION 1 /** * @ingroup iface_wl_region */ #define WL_REGION_ADD_SINCE_VERSION 1 /** * @ingroup iface_wl_region */ #define WL_REGION_SUBTRACT_SINCE_VERSION 1 #ifndef WL_SUBCOMPOSITOR_ERROR_ENUM #define WL_SUBCOMPOSITOR_ERROR_ENUM enum wl_subcompositor_error { /** * the to-be sub-surface is invalid */ WL_SUBCOMPOSITOR_ERROR_BAD_SURFACE = 0, /** * the to-be sub-surface parent is invalid */ WL_SUBCOMPOSITOR_ERROR_BAD_PARENT = 1, }; #endif /* WL_SUBCOMPOSITOR_ERROR_ENUM */ /** * @ingroup iface_wl_subcompositor * @struct wl_subcompositor_interface */ struct wl_subcompositor_interface { /** * unbind from the subcompositor interface * * Informs the server that the client will not be using this * protocol object anymore. This does not affect any other objects, * wl_subsurface objects included. */ void (*destroy)(struct wl_client *client, struct wl_resource *resource); /** * give a surface the role sub-surface * * Create a sub-surface interface for the given surface, and * associate it with the given parent surface. This turns a plain * wl_surface into a sub-surface. * * The to-be sub-surface must not already have another role, and it * must not have an existing wl_subsurface object. Otherwise the * bad_surface protocol error is raised. * * Adding sub-surfaces to a parent is a double-buffered operation * on the parent (see wl_surface.commit). The effect of adding a * sub-surface becomes visible on the next time the state of the * parent surface is applied. * * The parent surface must not be one of the child surface's * descendants, and the parent must be different from the child * surface, otherwise the bad_parent protocol error is raised. * * This request modifies the behaviour of wl_surface.commit request * on the sub-surface, see the documentation on wl_subsurface * interface. * @param id the new sub-surface object ID * @param surface the surface to be turned into a sub-surface * @param parent the parent surface */ void (*get_subsurface)(struct wl_client *client, struct wl_resource *resource, uint32_t id, struct wl_resource *surface, struct wl_resource *parent); }; /** * @ingroup iface_wl_subcompositor */ #define WL_SUBCOMPOSITOR_DESTROY_SINCE_VERSION 1 /** * @ingroup iface_wl_subcompositor */ #define WL_SUBCOMPOSITOR_GET_SUBSURFACE_SINCE_VERSION 1 #ifndef WL_SUBSURFACE_ERROR_ENUM #define WL_SUBSURFACE_ERROR_ENUM enum wl_subsurface_error { /** * wl_surface is not a sibling or the parent */ WL_SUBSURFACE_ERROR_BAD_SURFACE = 0, }; #endif /* WL_SUBSURFACE_ERROR_ENUM */ /** * @ingroup iface_wl_subsurface * @struct wl_subsurface_interface */ struct wl_subsurface_interface { /** * remove sub-surface interface * * The sub-surface interface is removed from the wl_surface * object that was turned into a sub-surface with a * wl_subcompositor.get_subsurface request. The wl_surface's * association to the parent is deleted. The wl_surface is unmapped * immediately. */ void (*destroy)(struct wl_client *client, struct wl_resource *resource); /** * reposition the sub-surface * * This schedules a sub-surface position change. The sub-surface * will be moved so that its origin (top left corner pixel) will be * at the location x, y of the parent surface coordinate system. * The coordinates are not restricted to the parent surface area. * Negative values are allowed. * * The scheduled coordinates will take effect whenever the state of * the parent surface is applied. When this happens depends on * whether the parent surface is in synchronized mode or not. See * wl_subsurface.set_sync and wl_subsurface.set_desync for details. * * If more than one set_position request is invoked by the client * before the commit of the parent surface, the position of a new * request always replaces the scheduled position from any previous * request. * * The initial position is 0, 0. * @param x x coordinate in the parent surface * @param y y coordinate in the parent surface */ void (*set_position)(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y); /** * restack the sub-surface * * This sub-surface is taken from the stack, and put back just * above the reference surface, changing the z-order of the * sub-surfaces. The reference surface must be one of the sibling * surfaces, or the parent surface. Using any other surface, * including this sub-surface, will cause a protocol error. * * The z-order is double-buffered. Requests are handled in order * and applied immediately to a pending state. The final pending * state is copied to the active state the next time the state of * the parent surface is applied. When this happens depends on * whether the parent surface is in synchronized mode or not. See * wl_subsurface.set_sync and wl_subsurface.set_desync for details. * * A new sub-surface is initially added as the top-most in the * stack of its siblings and parent. * @param sibling the reference surface */ void (*place_above)(struct wl_client *client, struct wl_resource *resource, struct wl_resource *sibling); /** * restack the sub-surface * * The sub-surface is placed just below the reference surface. * See wl_subsurface.place_above. * @param sibling the reference surface */ void (*place_below)(struct wl_client *client, struct wl_resource *resource, struct wl_resource *sibling); /** * set sub-surface to synchronized mode * * Change the commit behaviour of the sub-surface to synchronized * mode, also described as the parent dependent mode. * * In synchronized mode, wl_surface.commit on a sub-surface will * accumulate the committed state in a cache, but the state will * not be applied and hence will not change the compositor output. * The cached state is applied to the sub-surface immediately after * the parent surface's state is applied. This ensures atomic * updates of the parent and all its synchronized sub-surfaces. * Applying the cached state will invalidate the cache, so further * parent surface commits do not (re-)apply old state. * * See wl_subsurface for the recursive effect of this mode. */ void (*set_sync)(struct wl_client *client, struct wl_resource *resource); /** * set sub-surface to desynchronized mode * * Change the commit behaviour of the sub-surface to * desynchronized mode, also described as independent or freely * running mode. * * In desynchronized mode, wl_surface.commit on a sub-surface will * apply the pending state directly, without caching, as happens * normally with a wl_surface. Calling wl_surface.commit on the * parent surface has no effect on the sub-surface's wl_surface * state. This mode allows a sub-surface to be updated on its own. * * If cached state exists when wl_surface.commit is called in * desynchronized mode, the pending state is added to the cached * state, and applied as a whole. This invalidates the cache. * * Note: even if a sub-surface is set to desynchronized, a parent * sub-surface may override it to behave as synchronized. For * details, see wl_subsurface. * * If a surface's parent surface behaves as desynchronized, then * the cached state is applied on set_desync. */ void (*set_desync)(struct wl_client *client, struct wl_resource *resource); }; /** * @ingroup iface_wl_subsurface */ #define WL_SUBSURFACE_DESTROY_SINCE_VERSION 1 /** * @ingroup iface_wl_subsurface */ #define WL_SUBSURFACE_SET_POSITION_SINCE_VERSION 1 /** * @ingroup iface_wl_subsurface */ #define WL_SUBSURFACE_PLACE_ABOVE_SINCE_VERSION 1 /** * @ingroup iface_wl_subsurface */ #define WL_SUBSURFACE_PLACE_BELOW_SINCE_VERSION 1 /** * @ingroup iface_wl_subsurface */ #define WL_SUBSURFACE_SET_SYNC_SINCE_VERSION 1 /** * @ingroup iface_wl_subsurface */ #define WL_SUBSURFACE_SET_DESYNC_SINCE_VERSION 1 #ifdef __cplusplus } #endif #endif