// // SPDX-License-Identifier: BSD-3-Clause // Copyright (c) Contributors to the OpenEXR Project. // //----------------------------------------------------------------------------- // // Code examples that show how class TiledInputFile and // class TiledOutputFile can be used to read and write // OpenEXR image files with an arbitrary set of channels. // //----------------------------------------------------------------------------- #include #include #include #include #include #include #include "drawImage.h" #include #include "namespaceAlias.h" using namespace IMF; using namespace std; using namespace IMATH_NAMESPACE; void writeTiled1 ( const char fileName[], Array2D& pixels, int width, int height, int tileWidth, int tileHeight) { Header header (width, height); header.channels ().insert ("G", Channel (IMF::HALF)); header.channels ().insert ("Z", Channel (IMF::FLOAT)); header.setTileDescription ( TileDescription (tileWidth, tileHeight, ONE_LEVEL)); TiledOutputFile out (fileName, header); FrameBuffer frameBuffer; frameBuffer.insert ( "G", // name Slice ( IMF::HALF, // type (char*) &pixels[0][0].g, // base sizeof (pixels[0][0]) * 1, // xStride sizeof (pixels[0][0]) * width)); // yStride frameBuffer.insert ( "Z", // name Slice ( IMF::FLOAT, // type (char*) &pixels[0][0].z, // base sizeof (pixels[0][0]) * 1, // xStride sizeof (pixels[0][0]) * width)); // yStride out.setFrameBuffer (frameBuffer); out.writeTiles (0, out.numXTiles () - 1, 0, out.numYTiles () - 1); } void readTiled1 (const char fileName[], Array2D& pixels, int& width, int& height) { TiledInputFile in (fileName); Box2i dw = in.header ().dataWindow (); width = dw.max.x - dw.min.x + 1; height = dw.max.y - dw.min.y + 1; int dx = dw.min.x; int dy = dw.min.y; pixels.resizeErase (height, width); FrameBuffer frameBuffer; frameBuffer.insert ( "G", // name Slice ( IMF::HALF, // type (char*) &pixels[-dy][-dx].g, // base sizeof (pixels[0][0]) * 1, // xStride sizeof (pixels[0][0]) * width)); // yStride frameBuffer.insert ( "Z", // name Slice ( IMF::FLOAT, // type (char*) &pixels[-dy][-dx].z, // base sizeof (pixels[0][0]) * 1, // xStride sizeof (pixels[0][0]) * width)); // yStride in.setFrameBuffer (frameBuffer); in.readTiles (0, in.numXTiles () - 1, 0, in.numYTiles () - 1); } void generalInterfaceTiledExamples () { cout << "\nGZ (green, depth) tiled files\n" << endl; cout << "drawing image" << endl; int w = 800; int h = 600; Array2D pixels (h, w); drawImage6 (pixels, w, h); cout << "writing file" << endl; writeTiled1 ("tiledgz1.exr", pixels, w, h, 64, 64); cout << "reading file" << endl; readTiled1 ("tiledgz1.exr", pixels, w, h); }