/* * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ int main() { /* Window system setup */ __sampleDpy = sample_display_connect("sample-display"); __sampleSurf = sample_create_surface(__sampleDpy); /* Rest of the window system setup */ [...] /* EGL setup */ __eglDpy = eglGetPlatformDisplayEXT(EGL_PLATFORM_SAMPLE, __sampleDpy, NULL); __eglSurf = eglCreatePlatformWindowSurfaceEXT(__eglDpy, , __sampleSurf, NULL); __eglCtx = eglCreateContext(__eglDpy, , EGL_NO_CONTEXT, NULL); eglMakeCurrent(__eglDpy, __eglSurf, __eglSurf, __eglCtx); /* Rest of the EGL and OpenGL setup */ [...] while (1) { sample_dispatch_events(__sampleDpy); /* Do render */ [...] eglSwapBuffers(__eglDpy, __eglSurf); } /* Cleanup */ [...] }