Matrix4i m = Matrix4i::Random(); cout << "Here is the matrix m:" << endl << m << endl; cout << "Here is m.topRightCorner<2,Dynamic>(2,2):" << endl; cout << m.topRightCorner<2,Dynamic>(2,2) << endl; m.topRightCorner<2,Dynamic>(2,2).setZero(); cout << "Now the matrix m is:" << endl << m << endl;