MatrixXd A = MatrixXd::Random(6,6); cout << "Here is a random 6x6 matrix, A:" << endl << A << endl << endl; RealSchur schur(A); cout << "The orthogonal matrix U is:" << endl << schur.matrixU() << endl; cout << "The quasi-triangular matrix T is:" << endl << schur.matrixT() << endl << endl; MatrixXd U = schur.matrixU(); MatrixXd T = schur.matrixT(); cout << "U * T * U^T = " << endl << U * T * U.transpose() << endl;