// generated by Fast Light User Interface Designer (fluid) version 1.0309 #ifndef mandelbrot_ui_h #define mandelbrot_ui_h #include #include "mandelbrot.h" #include #include #include #include class Drawing_Window { public: void make_window(); Fl_Window *window; Drawing_Area *d; Fl_Float_Input *x_input; private: inline void cb_x_input_i(Fl_Float_Input*, void*); static void cb_x_input(Fl_Float_Input*, void*); public: Fl_Float_Input *y_input; private: inline void cb_y_input_i(Fl_Float_Input*, void*); static void cb_y_input(Fl_Float_Input*, void*); public: Fl_Float_Input *w_input; private: inline void cb_w_input_i(Fl_Float_Input*, void*); static void cb_w_input(Fl_Float_Input*, void*); inline void cb_brightness_i(Fl_Slider*, void*); static void cb_brightness(Fl_Slider*, void*); inline void cb_iterations_i(Fl_Slider*, void*); static void cb_iterations(Fl_Slider*, void*); public: void update_label(); }; #endif