/* -*- c-basic-offset: 8; -*- * example.c: Demonstration of the libshout API. * $Id$ */ #include #include #include #include #if !(defined(WIN32) && !defined(__MINGW64__) && !defined(__MINGW32__)) #include #endif #include int main() { shout_t *shout; unsigned char buff[4096]; size_t read, total; int ret; shout_init(); if (!(shout = shout_new())) { printf("Could not allocate shout_t\n"); return 1; } if (shout_set_host(shout, "127.0.0.1") != SHOUTERR_SUCCESS) { printf("Error setting hostname: %s\n", shout_get_error(shout)); return 1; } if (shout_set_protocol(shout, SHOUT_PROTOCOL_HTTP) != SHOUTERR_SUCCESS) { printf("Error setting protocol: %s\n", shout_get_error(shout)); return 1; } if (shout_set_port(shout, 8000) != SHOUTERR_SUCCESS) { printf("Error setting port: %s\n", shout_get_error(shout)); return 1; } if (shout_set_password(shout, "hackme") != SHOUTERR_SUCCESS) { printf("Error setting password: %s\n", shout_get_error(shout)); return 1; } if (shout_set_mount(shout, "/example.ogg") != SHOUTERR_SUCCESS) { printf("Error setting mount: %s\n", shout_get_error(shout)); return 1; } if (shout_set_user(shout, "source") != SHOUTERR_SUCCESS) { printf("Error setting user: %s\n", shout_get_error(shout)); return 1; } if (shout_set_content_format(shout, SHOUT_FORMAT_OGG, SHOUT_USAGE_UNKNOWN, NULL) != SHOUTERR_SUCCESS) { printf("Error setting user: %s\n", shout_get_error(shout)); return 1; } if (shout_set_nonblocking(shout, 1) != SHOUTERR_SUCCESS) { printf("Error setting non-blocking mode: %s\n", shout_get_error(shout)); return 1; } ret = shout_open(shout); if (ret == SHOUTERR_SUCCESS) ret = SHOUTERR_CONNECTED; if (ret == SHOUTERR_BUSY) printf("Connection pending...\n"); while (ret == SHOUTERR_BUSY || ret == SHOUTERR_RETRY) { #if !(defined(WIN32) && !defined(__MINGW64__) && !defined(__MINGW32__)) static const struct timespec ts = {.tv_sec = 0, .tv_nsec = 10 * 1000 * 1000}; nanosleep(&ts, NULL); #else usleep(10000); #endif ret = shout_get_connected(shout); } if (ret == SHOUTERR_CONNECTED) { printf("Connected to server...\n"); total = 0; while (1) { read = fread(buff, 1, sizeof(buff), stdin); total = total + read; if (read > 0) { ret = shout_send(shout, buff, read); if (ret != SHOUTERR_SUCCESS) { printf("DEBUG: Send error: %s\n", shout_get_error(shout)); break; } } else { break; } if (shout_queuelen(shout) > 0) printf("DEBUG: queue length: %d\n", (int)shout_queuelen(shout)); shout_sync(shout); } } else { printf("Error connecting: %s\n", shout_get_error(shout)); } shout_close(shout); shout_shutdown(); return 0; }