#include <WP3Resource.h>
◆ WP3Resource()
WP3Resource::WP3Resource |
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unsigned | resourceType, |
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unsigned | resourceReferenceID, |
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const librevenge::RVNGString & | resourceName, |
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unsigned char | resourceAttributes, |
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const librevenge::RVNGBinaryData & | resourceData ) |
◆ ~WP3Resource()
virtual WP3Resource::~WP3Resource |
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inlinevirtual |
◆ getResourceAttributes()
unsigned char WP3Resource::getResourceAttributes |
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const |
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inline |
◆ getResourceData()
const librevenge::RVNGBinaryData & WP3Resource::getResourceData |
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const |
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◆ getResourceName()
const librevenge::RVNGString & WP3Resource::getResourceName |
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const |
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inline |
◆ getResourceReferenceID()
unsigned WP3Resource::getResourceReferenceID |
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const |
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inline |
◆ getResourceType()
unsigned WP3Resource::getResourceType |
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const |
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inline |
◆ m_resourceAttributes
unsigned char WP3Resource::m_resourceAttributes |
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private |
◆ m_resourceData
librevenge::RVNGBinaryData WP3Resource::m_resourceData |
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◆ m_resourceName
const librevenge::RVNGString WP3Resource::m_resourceName |
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private |
◆ m_resourceReferenceID
unsigned WP3Resource::m_resourceReferenceID |
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private |
◆ m_resourceType
unsigned WP3Resource::m_resourceType |
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private |
The documentation for this class was generated from the following files: