/** * attention: Astra2, Gemini2, and Gemini2L cameras currently only support Windows and Linux kernel versions no higher than 4.15, and higher versions of Linux kernel may have exceptions. */ #include #include #include #include using namespace cv; int main() { VideoCapture obsensorCapture(0, CAP_OBSENSOR); if(!obsensorCapture.isOpened()){ std::cerr << "Failed to open obsensor capture! Index out of range or no response from device"; return -1; } double fx = obsensorCapture.get(CAP_PROP_OBSENSOR_INTRINSIC_FX); double fy = obsensorCapture.get(CAP_PROP_OBSENSOR_INTRINSIC_FY); double cx = obsensorCapture.get(CAP_PROP_OBSENSOR_INTRINSIC_CX); double cy = obsensorCapture.get(CAP_PROP_OBSENSOR_INTRINSIC_CY); std::cout << "obsensor camera intrinsic params: fx=" << fx << ", fy=" << fy << ", cx=" << cx << ", cy=" << cy << std::endl; Mat image; Mat depthMap; Mat adjDepthMap; // Minimum depth value const double minVal = 300; // Maximum depth value const double maxVal = 5000; while (true) { // Grab depth map like this: // obsensorCapture >> depthMap; // Another way to grab depth map (and bgr image). if (obsensorCapture.grab()) { if (obsensorCapture.retrieve(image, CAP_OBSENSOR_BGR_IMAGE)) { imshow("RGB", image); } if (obsensorCapture.retrieve(depthMap, CAP_OBSENSOR_DEPTH_MAP)) { depthMap.convertTo(adjDepthMap, CV_8U, 255.0 / (maxVal - minVal), -minVal * 255.0 / (maxVal - minVal)); applyColorMap(adjDepthMap, adjDepthMap, COLORMAP_JET); imshow("DEPTH", adjDepthMap); } // depth map overlay on bgr image static const float alpha = 0.6f; if (!image.empty() && !depthMap.empty()) { depthMap.convertTo(adjDepthMap, CV_8U, 255.0 / (maxVal - minVal), -minVal * 255.0 / (maxVal - minVal)); cv::resize(adjDepthMap, adjDepthMap, cv::Size(image.cols, image.rows)); for (int i = 0; i < image.rows; i++) { for (int j = 0; j < image.cols; j++) { cv::Vec3b& outRgb = image.at(i, j); uint8_t depthValue = 255 - adjDepthMap.at(i, j); if (depthValue != 0 && depthValue != 255) { outRgb[0] = (uint8_t)(outRgb[0] * (1.0f - alpha) + depthValue * alpha); outRgb[1] = (uint8_t)(outRgb[1] * (1.0f - alpha) + depthValue * alpha); outRgb[2] = (uint8_t)(outRgb[2] * (1.0f - alpha) + depthValue * alpha); } } } imshow("DepthToColor", image); } image.release(); depthMap.release(); } if (pollKey() >= 0) break; } return 0; }