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The send
function is declared in the header file
sys/socket.h. If your flags argument is zero, you can just
as well use write
instead of send
; see I/O Primitives. If the socket was connected but the connection has broken,
you get a SIGPIPE
signal for any use of send
or
write
(see Miscellaneous Signals).
Preliminary: | MT-Safe | AS-Safe | AC-Safe | See POSIX Safety Concepts.
The send
function is like write
, but with the additional
flags flags. The possible values of flags are described
in Socket Data Options.
This function returns the number of bytes transmitted, or -1
on
failure. If the socket is nonblocking, then send
(like
write
) can return after sending just part of the data.
See File Status Flags, for information about nonblocking mode.
Note, however, that a successful return value merely indicates that the message has been sent without error, not necessarily that it has been received without error.
The following errno
error conditions are defined for this function:
EBADF
The socket argument is not a valid file descriptor.
EINTR
The operation was interrupted by a signal before any data was sent. See Interrupted Primitives.
ENOTSOCK
The descriptor socket is not a socket.
EMSGSIZE
The socket type requires that the message be sent atomically, but the message is too large for this to be possible.
EWOULDBLOCK
Nonblocking mode has been set on the socket, and the write operation
would block. (Normally send
blocks until the operation can be
completed.)
ENOBUFS
There is not enough internal buffer space available.
ENOTCONN
You never connected this socket.
EPIPE
This socket was connected but the connection is now broken. In this
case, send
generates a SIGPIPE
signal first; if that
signal is ignored or blocked, or if its handler returns, then
send
fails with EPIPE
.
This function is defined as a cancellation point in multi-threaded programs, so one has to be prepared for this and make sure that allocated resources (like memory, file descriptors, semaphores or whatever) are freed even if the thread is canceled.
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