#ifndef IRSSI_FE_COMMON_CORE_FE_WINDOWS_H #define IRSSI_FE_COMMON_CORE_FE_WINDOWS_H #include #include enum { DATA_LEVEL_NONE = 0, DATA_LEVEL_TEXT, DATA_LEVEL_MSG, DATA_LEVEL_HILIGHT }; enum { MAIN_WINDOW_TYPE_NONE = -1, MAIN_WINDOW_TYPE_DEFAULT = 0, MAIN_WINDOW_TYPE_HIDDEN = 1, MAIN_WINDOW_TYPE_SPLIT = 2, MAIN_WINDOW_TYPE_RSPLIT = 3 }; typedef struct { char *servertag; char *name; int type; unsigned int sticky:1; } WINDOW_BIND_REC; struct _WINDOW_REC { int refnum; char *name; int width, height; GSList *items; WI_ITEM_REC *active; SERVER_REC *active_server; SERVER_REC *connect_server; char *servertag; /* active_server must be either NULL or have this tag (unless there's items in this window) */ int level; /* message level */ GSList *bound_items; /* list of WINDOW_BIND_RECs */ unsigned int immortal:1; unsigned int sticky_refnum:1; unsigned int destroying:1; /* window-specific command line history */ HISTORY_REC *history; char *history_name; int data_level; /* current data level */ char *hilight_color; /* current hilight color in %format */ time_t last_timestamp; /* When was last timestamp printed */ time_t last_line; /* When was last line printed */ char *theme_name; /* active theme in window, NULL = default */ void *theme; /* THEME_REC */ void *gui_data; }; extern GSList *windows; extern WINDOW_REC *active_win; WINDOW_REC *window_create(WI_ITEM_REC *item, int automatic); void window_destroy(WINDOW_REC *window); void window_auto_destroy(WINDOW_REC *window); void window_set_active(WINDOW_REC *window); void window_change_server(WINDOW_REC *window, void *server); void window_set_refnum(WINDOW_REC *window, int refnum); void window_set_name(WINDOW_REC *window, const char *name); void window_set_history(WINDOW_REC *window, const char *name); void window_clear_history(WINDOW_REC *window, const char *name); void window_set_level(WINDOW_REC *window, int level); void window_set_immortal(WINDOW_REC *window, int immortal); /* return active item's name, or if none is active, window's name */ const char *window_get_active_name(WINDOW_REC *window); WINDOW_REC *window_find_level(void *server, int level); WINDOW_REC *window_find_closest(void *server, const char *name, int level); WINDOW_REC *window_find_refnum(int refnum); WINDOW_REC *window_find_name(const char *name); WINDOW_REC *window_find_item(SERVER_REC *server, const char *name); int window_refnum_prev(int refnum, int wrap); int window_refnum_next(int refnum, int wrap); int windows_refnum_last(void); int window_refnum_cmp(WINDOW_REC *w1, WINDOW_REC *w2); GSList *windows_get_sorted(void); /* Add a new bind to window - if duplicate is found it's returned */ WINDOW_BIND_REC *window_bind_add(WINDOW_REC *window, const char *servertag, const char *name); void window_bind_destroy(WINDOW_REC *window, WINDOW_BIND_REC *rec); WINDOW_BIND_REC *window_bind_find(WINDOW_REC *window, const char *servertag, const char *name); void window_bind_remove_unsticky(WINDOW_REC *window); void windows_init(void); void windows_deinit(void); short color_24bit_256(const unsigned char rgb[]); #endif