//===- llvm/ADT/simple_ilist.h - Simple Intrusive List ----------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_ADT_SIMPLE_ILIST_H #define LLVM_ADT_SIMPLE_ILIST_H #include "llvm/ADT/ilist_base.h" #include "llvm/ADT/ilist_iterator.h" #include "llvm/ADT/ilist_node.h" #include "llvm/ADT/ilist_node_options.h" #include "llvm/Support/Compiler.h" #include #include #include #include #include #include namespace llvm { /// A simple intrusive list implementation. /// /// This is a simple intrusive list for a \c T that inherits from \c /// ilist_node. The list never takes ownership of anything inserted in it. /// /// Unlike \a iplist and \a ilist, \a simple_ilist never deletes /// values, and has no callback traits. /// /// The API for adding nodes include \a push_front(), \a push_back(), and \a /// insert(). These all take values by reference (not by pointer), except for /// the range version of \a insert(). /// /// There are three sets of API for discarding nodes from the list: \a /// remove(), which takes a reference to the node to remove, \a erase(), which /// takes an iterator or iterator range and returns the next one, and \a /// clear(), which empties out the container. All three are constant time /// operations. None of these deletes any nodes; in particular, if there is a /// single node in the list, then these have identical semantics: /// \li \c L.remove(L.front()); /// \li \c L.erase(L.begin()); /// \li \c L.clear(); /// /// As a convenience for callers, there are parallel APIs that take a \c /// Disposer (such as \c std::default_delete): \a removeAndDispose(), \a /// eraseAndDispose(), and \a clearAndDispose(). These have different names /// because the extra semantic is otherwise non-obvious. They are equivalent /// to calling \a std::for_each() on the range to be discarded. /// /// The currently available \p Options customize the nodes in the list. The /// same options must be specified in the \a ilist_node instantiation for /// compatibility (although the order is irrelevant). /// \li Use \a ilist_tag to designate which ilist_node for a given \p T this /// list should use. This is useful if a type \p T is part of multiple, /// independent lists simultaneously. /// \li Use \a ilist_sentinel_tracking to always (or never) track whether a /// node is a sentinel. Specifying \c true enables the \a /// ilist_node::isSentinel() API. Unlike \a ilist_node::isKnownSentinel(), /// which is only appropriate for assertions, \a ilist_node::isSentinel() is /// appropriate for real logic. /// /// Here are examples of \p Options usage: /// \li \c simple_ilist gives the defaults. \li \c /// simple_ilist> enables the \a /// ilist_node::isSentinel() API. /// \li \c simple_ilist,ilist_sentinel_tracking> /// specifies a tag of A and that tracking should be off (even when /// LLVM_ENABLE_ABI_BREAKING_CHECKS are enabled). /// \li \c simple_ilist,ilist_tag> is /// equivalent to the last. /// /// See \a is_valid_option for steps on adding a new option. template class simple_ilist : ilist_detail::compute_node_options::type::list_base_type, ilist_detail::SpecificNodeAccess< typename ilist_detail::compute_node_options::type> { static_assert(ilist_detail::check_options::value, "Unrecognized node option!"); using OptionsT = typename ilist_detail::compute_node_options::type; using list_base_type = typename OptionsT::list_base_type; ilist_sentinel Sentinel; public: using value_type = typename OptionsT::value_type; using pointer = typename OptionsT::pointer; using reference = typename OptionsT::reference; using const_pointer = typename OptionsT::const_pointer; using const_reference = typename OptionsT::const_reference; using iterator = typename ilist_select_iterator_type::type; using const_iterator = typename ilist_select_iterator_type::type; using reverse_iterator = typename ilist_select_iterator_type::type; using const_reverse_iterator = typename ilist_select_iterator_type::type; using size_type = size_t; using difference_type = ptrdiff_t; simple_ilist() = default; ~simple_ilist() = default; // No copy constructors. simple_ilist(const simple_ilist &) = delete; simple_ilist &operator=(const simple_ilist &) = delete; // Move constructors. simple_ilist(simple_ilist &&X) { splice(end(), X); } simple_ilist &operator=(simple_ilist &&X) { clear(); splice(end(), X); return *this; } iterator begin() { return ++iterator(Sentinel); } const_iterator begin() const { return ++const_iterator(Sentinel); } iterator end() { return iterator(Sentinel); } const_iterator end() const { return const_iterator(Sentinel); } reverse_iterator rbegin() { return ++reverse_iterator(Sentinel); } const_reverse_iterator rbegin() const { return ++const_reverse_iterator(Sentinel); } reverse_iterator rend() { return reverse_iterator(Sentinel); } const_reverse_iterator rend() const { return const_reverse_iterator(Sentinel); } /// Check if the list is empty in constant time. [[nodiscard]] bool empty() const { return Sentinel.empty(); } /// Calculate the size of the list in linear time. [[nodiscard]] size_type size() const { return std::distance(begin(), end()); } reference front() { return *begin(); } const_reference front() const { return *begin(); } reference back() { return *rbegin(); } const_reference back() const { return *rbegin(); } /// Insert a node at the front; never copies. void push_front(reference Node) { insert(begin(), Node); } /// Insert a node at the back; never copies. void push_back(reference Node) { insert(end(), Node); } /// Remove the node at the front; never deletes. void pop_front() { erase(begin()); } /// Remove the node at the back; never deletes. void pop_back() { erase(--end()); } /// Swap with another list in place using std::swap. void swap(simple_ilist &X) { std::swap(*this, X); } /// Insert a node by reference; never copies. iterator insert(iterator I, reference Node) { list_base_type::insertBefore(*I.getNodePtr(), *this->getNodePtr(&Node)); return iterator(&Node); } /// Insert a range of nodes; never copies. template void insert(iterator I, Iterator First, Iterator Last) { for (; First != Last; ++First) insert(I, *First); } /// Clone another list. template void cloneFrom(const simple_ilist &L2, Cloner clone, Disposer dispose) { clearAndDispose(dispose); for (const_reference V : L2) push_back(*clone(V)); } /// Remove a node by reference; never deletes. /// /// \see \a erase() for removing by iterator. /// \see \a removeAndDispose() if the node should be deleted. void remove(reference N) { list_base_type::remove(*this->getNodePtr(&N)); } /// Remove a node by reference and dispose of it. template void removeAndDispose(reference N, Disposer dispose) { remove(N); dispose(&N); } /// Remove a node by iterator; never deletes. /// /// \see \a remove() for removing by reference. /// \see \a eraseAndDispose() it the node should be deleted. iterator erase(iterator I) { assert(I != end() && "Cannot remove end of list!"); remove(*I++); return I; } /// Remove a range of nodes; never deletes. /// /// \see \a eraseAndDispose() if the nodes should be deleted. iterator erase(iterator First, iterator Last) { list_base_type::removeRange(*First.getNodePtr(), *Last.getNodePtr()); return Last; } /// Remove a node by iterator and dispose of it. template iterator eraseAndDispose(iterator I, Disposer dispose) { auto Next = std::next(I); erase(I); dispose(&*I); return Next; } /// Remove a range of nodes and dispose of them. template iterator eraseAndDispose(iterator First, iterator Last, Disposer dispose) { while (First != Last) First = eraseAndDispose(First, dispose); return Last; } /// Clear the list; never deletes. /// /// \see \a clearAndDispose() if the nodes should be deleted. void clear() { Sentinel.reset(); } /// Clear the list and dispose of the nodes. template void clearAndDispose(Disposer dispose) { eraseAndDispose(begin(), end(), dispose); } /// Splice in another list. void splice(iterator I, simple_ilist &L2) { splice(I, L2, L2.begin(), L2.end()); } /// Splice in a node from another list. void splice(iterator I, simple_ilist &L2, iterator Node) { splice(I, L2, Node, std::next(Node)); } /// Splice in a range of nodes from another list. void splice(iterator I, simple_ilist &, iterator First, iterator Last) { list_base_type::transferBefore(*I.getNodePtr(), *First.getNodePtr(), *Last.getNodePtr()); } /// Merge in another list. /// /// \pre \c this and \p RHS are sorted. ///@{ void merge(simple_ilist &RHS) { merge(RHS, std::less()); } template void merge(simple_ilist &RHS, Compare comp); ///@} /// Sort the list. ///@{ void sort() { sort(std::less()); } template void sort(Compare comp); ///@} }; template template void simple_ilist::merge(simple_ilist &RHS, Compare comp) { if (this == &RHS || RHS.empty()) return; iterator LI = begin(), LE = end(); iterator RI = RHS.begin(), RE = RHS.end(); while (LI != LE) { if (comp(*RI, *LI)) { // Transfer a run of at least size 1 from RHS to LHS. iterator RunStart = RI++; RI = std::find_if(RI, RE, [&](reference RV) { return !comp(RV, *LI); }); splice(LI, RHS, RunStart, RI); if (RI == RE) return; } ++LI; } // Transfer the remaining RHS nodes once LHS is finished. splice(LE, RHS, RI, RE); } template template void simple_ilist::sort(Compare comp) { // Vacuously sorted. if (empty() || std::next(begin()) == end()) return; // Split the list in the middle. iterator Center = begin(), End = begin(); while (End != end() && ++End != end()) { ++Center; ++End; } simple_ilist RHS; RHS.splice(RHS.end(), *this, Center, end()); // Sort the sublists and merge back together. sort(comp); RHS.sort(comp); merge(RHS, comp); } } // end namespace llvm #endif // LLVM_ADT_SIMPLE_ILIST_H