// Copyright (c) 2018-2024 The Khronos Group Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and/or associated documentation files (the "Materials"), // to deal in the Materials without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Materials, and to permit persons to whom the // Materials are furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Materials. // // MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS // STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND // HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/ // // THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS // IN THE MATERIALS. #ifndef SPIRV_UNIFIED1_NonSemanticShaderDebugInfo100_H_ #define SPIRV_UNIFIED1_NonSemanticShaderDebugInfo100_H_ #ifdef __cplusplus extern "C" { #endif enum { NonSemanticShaderDebugInfo100Version = 100, NonSemanticShaderDebugInfo100Version_BitWidthPadding = 0x7fffffff }; enum { NonSemanticShaderDebugInfo100Revision = 6, NonSemanticShaderDebugInfo100Revision_BitWidthPadding = 0x7fffffff }; enum NonSemanticShaderDebugInfo100Instructions { NonSemanticShaderDebugInfo100DebugInfoNone = 0, NonSemanticShaderDebugInfo100DebugCompilationUnit = 1, NonSemanticShaderDebugInfo100DebugTypeBasic = 2, NonSemanticShaderDebugInfo100DebugTypePointer = 3, NonSemanticShaderDebugInfo100DebugTypeQualifier = 4, NonSemanticShaderDebugInfo100DebugTypeArray = 5, NonSemanticShaderDebugInfo100DebugTypeVector = 6, NonSemanticShaderDebugInfo100DebugTypedef = 7, NonSemanticShaderDebugInfo100DebugTypeFunction = 8, NonSemanticShaderDebugInfo100DebugTypeEnum = 9, NonSemanticShaderDebugInfo100DebugTypeComposite = 10, NonSemanticShaderDebugInfo100DebugTypeMember = 11, NonSemanticShaderDebugInfo100DebugTypeInheritance = 12, NonSemanticShaderDebugInfo100DebugTypePtrToMember = 13, NonSemanticShaderDebugInfo100DebugTypeTemplate = 14, NonSemanticShaderDebugInfo100DebugTypeTemplateParameter = 15, NonSemanticShaderDebugInfo100DebugTypeTemplateTemplateParameter = 16, NonSemanticShaderDebugInfo100DebugTypeTemplateParameterPack = 17, NonSemanticShaderDebugInfo100DebugGlobalVariable = 18, NonSemanticShaderDebugInfo100DebugFunctionDeclaration = 19, NonSemanticShaderDebugInfo100DebugFunction = 20, NonSemanticShaderDebugInfo100DebugLexicalBlock = 21, NonSemanticShaderDebugInfo100DebugLexicalBlockDiscriminator = 22, NonSemanticShaderDebugInfo100DebugScope = 23, NonSemanticShaderDebugInfo100DebugNoScope = 24, NonSemanticShaderDebugInfo100DebugInlinedAt = 25, NonSemanticShaderDebugInfo100DebugLocalVariable = 26, NonSemanticShaderDebugInfo100DebugInlinedVariable = 27, NonSemanticShaderDebugInfo100DebugDeclare = 28, NonSemanticShaderDebugInfo100DebugValue = 29, NonSemanticShaderDebugInfo100DebugOperation = 30, NonSemanticShaderDebugInfo100DebugExpression = 31, NonSemanticShaderDebugInfo100DebugMacroDef = 32, NonSemanticShaderDebugInfo100DebugMacroUndef = 33, NonSemanticShaderDebugInfo100DebugImportedEntity = 34, NonSemanticShaderDebugInfo100DebugSource = 35, NonSemanticShaderDebugInfo100DebugFunctionDefinition = 101, NonSemanticShaderDebugInfo100DebugSourceContinued = 102, NonSemanticShaderDebugInfo100DebugLine = 103, NonSemanticShaderDebugInfo100DebugNoLine = 104, NonSemanticShaderDebugInfo100DebugBuildIdentifier = 105, NonSemanticShaderDebugInfo100DebugStoragePath = 106, NonSemanticShaderDebugInfo100DebugEntryPoint = 107, NonSemanticShaderDebugInfo100DebugTypeMatrix = 108, NonSemanticShaderDebugInfo100InstructionsMax = 0x7fffffff }; enum NonSemanticShaderDebugInfo100DebugInfoFlags { NonSemanticShaderDebugInfo100None = 0x0000, NonSemanticShaderDebugInfo100FlagIsProtected = 0x01, NonSemanticShaderDebugInfo100FlagIsPrivate = 0x02, NonSemanticShaderDebugInfo100FlagIsPublic = 0x03, NonSemanticShaderDebugInfo100FlagIsLocal = 0x04, NonSemanticShaderDebugInfo100FlagIsDefinition = 0x08, NonSemanticShaderDebugInfo100FlagFwdDecl = 0x10, NonSemanticShaderDebugInfo100FlagArtificial = 0x20, NonSemanticShaderDebugInfo100FlagExplicit = 0x40, NonSemanticShaderDebugInfo100FlagPrototyped = 0x80, NonSemanticShaderDebugInfo100FlagObjectPointer = 0x100, NonSemanticShaderDebugInfo100FlagStaticMember = 0x200, NonSemanticShaderDebugInfo100FlagIndirectVariable = 0x400, NonSemanticShaderDebugInfo100FlagLValueReference = 0x800, NonSemanticShaderDebugInfo100FlagRValueReference = 0x1000, NonSemanticShaderDebugInfo100FlagIsOptimized = 0x2000, NonSemanticShaderDebugInfo100FlagIsEnumClass = 0x4000, NonSemanticShaderDebugInfo100FlagTypePassByValue = 0x8000, NonSemanticShaderDebugInfo100FlagTypePassByReference = 0x10000, NonSemanticShaderDebugInfo100FlagUnknownPhysicalLayout = 0x20000, NonSemanticShaderDebugInfo100DebugInfoFlagsMax = 0x7fffffff }; enum NonSemanticShaderDebugInfo100BuildIdentifierFlags { NonSemanticShaderDebugInfo100IdentifierPossibleDuplicates = 0x01, NonSemanticShaderDebugInfo100BuildIdentifierFlagsMax = 0x7fffffff }; enum NonSemanticShaderDebugInfo100DebugBaseTypeAttributeEncoding { NonSemanticShaderDebugInfo100Unspecified = 0, NonSemanticShaderDebugInfo100Address = 1, NonSemanticShaderDebugInfo100Boolean = 2, NonSemanticShaderDebugInfo100Float = 3, NonSemanticShaderDebugInfo100Signed = 4, NonSemanticShaderDebugInfo100SignedChar = 5, NonSemanticShaderDebugInfo100Unsigned = 6, NonSemanticShaderDebugInfo100UnsignedChar = 7, NonSemanticShaderDebugInfo100DebugBaseTypeAttributeEncodingMax = 0x7fffffff }; enum NonSemanticShaderDebugInfo100DebugCompositeType { NonSemanticShaderDebugInfo100Class = 0, NonSemanticShaderDebugInfo100Structure = 1, NonSemanticShaderDebugInfo100Union = 2, NonSemanticShaderDebugInfo100DebugCompositeTypeMax = 0x7fffffff }; enum NonSemanticShaderDebugInfo100DebugTypeQualifier { NonSemanticShaderDebugInfo100ConstType = 0, NonSemanticShaderDebugInfo100VolatileType = 1, NonSemanticShaderDebugInfo100RestrictType = 2, NonSemanticShaderDebugInfo100AtomicType = 3, NonSemanticShaderDebugInfo100DebugTypeQualifierMax = 0x7fffffff }; enum NonSemanticShaderDebugInfo100DebugOperation { NonSemanticShaderDebugInfo100Deref = 0, NonSemanticShaderDebugInfo100Plus = 1, NonSemanticShaderDebugInfo100Minus = 2, NonSemanticShaderDebugInfo100PlusUconst = 3, NonSemanticShaderDebugInfo100BitPiece = 4, NonSemanticShaderDebugInfo100Swap = 5, NonSemanticShaderDebugInfo100Xderef = 6, NonSemanticShaderDebugInfo100StackValue = 7, NonSemanticShaderDebugInfo100Constu = 8, NonSemanticShaderDebugInfo100Fragment = 9, NonSemanticShaderDebugInfo100DebugOperationMax = 0x7fffffff }; enum NonSemanticShaderDebugInfo100DebugImportedEntity { NonSemanticShaderDebugInfo100ImportedModule = 0, NonSemanticShaderDebugInfo100ImportedDeclaration = 1, NonSemanticShaderDebugInfo100DebugImportedEntityMax = 0x7fffffff }; #ifdef __cplusplus } #endif #endif // SPIRV_UNIFIED1_NonSemanticShaderDebugInfo100_H_