#include <FTGL/ftgl.h>
#include <vector>
Go to the source code of this file.
◆ FTGLPolygonFont
◆ ftglCreatePolygonFont()
FTGLfont * ftglCreatePolygonFont |
( |
const char * |
file | ) |
|
Create a specialised FTGLfont object for handling tesselated polygon mesh fonts.
- Parameters
-
- Returns
- An FTGLfont* object.
- See also
- FTGLfont
◆ ftglCreatePolygonFontFromMem()
FTGLfont * ftglCreatePolygonFontFromMem |
( |
const unsigned char * |
bytes, |
|
|
size_t |
len |
|
) |
| |
Create a specialised FTGLfont object for handling tesselated polygon mesh fonts from a buffer in memory.
Sets Error flag. The buffer is owned by the client and is NOT copied by FTGL. The pointer must be valid while using FTGL.
- Parameters
-
bytes | the in-memory buffer |
len | the length of the buffer in bytes |
- Returns
- An FTGLfont* object.