11#ifndef __VSDINTERNALSTREAM_H__
12#define __VSDINTERNALSTREAM_H__
16#include <librevenge-stream/librevenge-stream.h>
21 VSDInternalStream(librevenge::RVNGInputStream *input,
unsigned long size,
bool compressed=
false);
48 const unsigned char *
read(
unsigned long numBytes,
unsigned long &numBytesRead)
override;
49 int seek(
long offset, librevenge::RVNG_SEEK_TYPE seekType)
override;
51 bool isEnd()
override;
long tell() override
Definition VSDInternalStream.cpp:126
VSDInternalStream(const VSDInternalStream &)
const char * subStreamName(unsigned) override
Definition VSDInternalStream.h:32
const unsigned char * read(unsigned long numBytes, unsigned long &numBytesRead) override
Definition VSDInternalStream.cpp:78
int seek(long offset, librevenge::RVNG_SEEK_TYPE seekType) override
Definition VSDInternalStream.cpp:103
unsigned long getSize() const
Definition VSDInternalStream.h:52
bool existsSubStream(const char *) override
Definition VSDInternalStream.h:36
librevenge::RVNGInputStream * getSubStreamByName(const char *) override
Definition VSDInternalStream.h:40
volatile long m_offset
Definition VSDInternalStream.h:58
VSDInternalStream(librevenge::RVNGInputStream *input, unsigned long size, bool compressed=false)
Definition VSDInternalStream.cpp:14
std::vector< unsigned char > m_buffer
Definition VSDInternalStream.h:59
VSDInternalStream & operator=(const VSDInternalStream &)
bool isStructured() override
Definition VSDInternalStream.h:24
~VSDInternalStream() override
Definition VSDInternalStream.h:22
librevenge::RVNGInputStream * getSubStreamById(unsigned) override
Definition VSDInternalStream.h:44
bool isEnd() override
Definition VSDInternalStream.cpp:131
unsigned subStreamCount() override
Definition VSDInternalStream.h:28