#include <VSDLayerList.h>
◆ VSDLayerList() [1/2]
libvisio::VSDLayerList::VSDLayerList |
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◆ VSDLayerList() [2/2]
libvisio::VSDLayerList::VSDLayerList |
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const VSDLayerList & | layerList | ) |
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◆ ~VSDLayerList()
libvisio::VSDLayerList::~VSDLayerList |
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◆ addLayer()
void libvisio::VSDLayerList::addLayer |
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unsigned | id, |
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const VSDLayer & | layer ) |
◆ clear()
void libvisio::VSDLayerList::clear |
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◆ getColour()
const libvisio::Colour * libvisio::VSDLayerList::getColour |
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const std::vector< unsigned > & | ids | ) |
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◆ getPrintable()
bool libvisio::VSDLayerList::getPrintable |
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const std::vector< unsigned > & | ids | ) |
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◆ getVisible()
bool libvisio::VSDLayerList::getVisible |
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const std::vector< unsigned > & | ids | ) |
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◆ operator=()
◆ m_elements
std::map<unsigned, VSDLayer> libvisio::VSDLayerList::m_elements |
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private |
The documentation for this class was generated from the following files: