Ptex
|
Pixel resolution of a given texture. More...
#include <Ptexture.h>
Public Member Functions | |
Res () | |
Default constructor, sets res to 0 (1x1 texel). | |
Res (int8_t ulog2_, int8_t vlog2_) | |
Constructor. | |
Res (uint16_t value) | |
Constructor. | |
int | u () const |
U resolution in texels. | |
int | v () const |
V resolution in texels. | |
uint16_t | val () const |
Resolution as a single 16-bit integer value. | |
int | size () const |
Total size of specified texture in texels (u * v). | |
bool | operator== (const Res &r) const |
Comparison operator. | |
bool | operator!= (const Res &r) const |
Comparison operator. | |
bool | operator>= (const Res &r) const |
True if res is >= given res in both u and v directions. | |
Res | swappeduv () const |
Get value of resolution with u and v swapped. | |
void | swapuv () |
Swap the u and v resolution values in place. | |
void | clamp (const Res &r) |
Clamp the resolution value against the given value. | |
int | ntilesu (Res tileres) const |
Determine the number of tiles in the u direction for the given tile res. | |
int | ntilesv (Res tileres) const |
Determine the number of tiles in the v direction for the given tile res. | |
int | ntiles (Res tileres) const |
Determine the total number of tiles for the given tile res. | |
Public Attributes | |
int8_t | ulog2 |
log base 2 of u resolution, in texels | |
int8_t | vlog2 |
log base 2 of v resolution, in texels | |
Pixel resolution of a given texture.
The resolution is stored in log form: ulog2 = log2(ures), vlog2 = log2(vres)). Note: negative ulog2 or vlog2 values are reserved for internal use.
Definition at line 159 of file Ptexture.h.
|
inline |
Default constructor, sets res to 0 (1x1 texel).
Definition at line 164 of file Ptexture.h.
Referenced by swappeduv().
|
inline |
Constructor.
Definition at line 167 of file Ptexture.h.
|
inline |
Constructor.
Definition at line 170 of file Ptexture.h.
|
inline |
Clamp the resolution value against the given value.
Definition at line 200 of file Ptexture.h.
|
inline |
Determine the total number of tiles for the given tile res.
Definition at line 212 of file Ptexture.h.
|
inline |
Determine the number of tiles in the u direction for the given tile res.
Definition at line 206 of file Ptexture.h.
References ulog2.
Referenced by ntiles().
|
inline |
Determine the number of tiles in the v direction for the given tile res.
Definition at line 209 of file Ptexture.h.
References vlog2.
Referenced by ntiles().
|
inline |
Comparison operator.
Definition at line 188 of file Ptexture.h.
|
inline |
|
inline |
True if res is >= given res in both u and v directions.
Definition at line 191 of file Ptexture.h.
|
inline |
Total size of specified texture in texels (u * v).
Definition at line 182 of file Ptexture.h.
Referenced by PtexMainWriter::finish(), and PtexWriterBase::writeReduction().
|
inline |
|
inline |
Swap the u and v resolution values in place.
Definition at line 197 of file Ptexture.h.
References swappeduv().
|
inline |
U resolution in texels.
Definition at line 173 of file Ptexture.h.
References ulog2.
Referenced by PtexSeparableFilter::apply(), PtexTriangleFilter::applyIter(), PtexPointFilter::eval(), PtexPointFilterTri::eval(), size(), and PtexWriterBase::writeReduction().
|
inline |
V resolution in texels.
Definition at line 176 of file Ptexture.h.
References vlog2.
Referenced by PtexSeparableFilter::apply(), PtexTriangleFilter::applyIter(), and size().
|
inline |
Resolution as a single 16-bit integer value.
Definition at line 179 of file Ptexture.h.
int8_t Ptex::Res::ulog2 |
log base 2 of u resolution, in texels
Definition at line 160 of file Ptexture.h.
Referenced by clamp(), ntilesu(), operator==(), operator>=(), swappeduv(), u(), and val().
int8_t Ptex::Res::vlog2 |
log base 2 of v resolution, in texels
Definition at line 161 of file Ptexture.h.
Referenced by clamp(), ntilesv(), operator==(), operator>=(), swappeduv(), v(), and val().